give IED insurgent binoculars

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charliegrs
Posts: 2027
Joined: 2007-01-17 02:19

give IED insurgent binoculars

Post by charliegrs »

im still kind of surprised that the IED insurgent doesnt have binoculars. i really hate having to be so close to the vehicle im trying to blow up so that i can see if hes driving over my ied or not. i think in real life an insurgent would be some distance away watching with binoculars.
known in-game as BOOMSNAPP
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S.P.C-[Reality]-
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Joined: 2007-06-24 15:56

Post by S.P.C-[Reality]- »

agreed
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DarkTalon
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Joined: 2007-03-22 00:17

Post by DarkTalon »

x2, by the devs rationalization, an insurgent could go out and buy one for $10
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77SiCaRiO77
Retired PR Developer
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Post by 77SiCaRiO77 »

agree
ConscriptVirus
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Post by ConscriptVirus »

hehe or if they could get their hands on a soflam.....
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Blackhawk 5
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Post by Blackhawk 5 »

ConscriptVirus wrote:hehe or if they could get their hands on a soflam.....
which would be pretty useless imo
DarkTalon
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Joined: 2007-03-22 00:17

Post by DarkTalon »

Blackhawk 5 wrote:which would be pretty useless imo
getting the enemy to launch airstrikes on their own men?

useless???!!!
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gclark03
Posts: 1591
Joined: 2007-11-05 02:01

Post by gclark03 »

The insurgents need more binoculars in general, because 80-90% of people don't actually use the civilian class for spotting targets.
beavis.uk^
Posts: 73
Joined: 2007-12-28 21:30

Post by beavis.uk^ »

gclark03 wrote:The insurgents need more binoculars in general, because 80-90% of people don't actually use the civilian class for spotting targets.
many people don't play civi in .7 now due to the civi getting more of a penatly rather than the other team, running back to the same spot takes a long time, and this means the insurge dont have no spotter momentarily even if they do decide to use mic and spot
Brummy
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Joined: 2007-06-03 18:54

Post by Brummy »

DarkTalon wrote:getting the enemy to launch airstrikes on their own men?

useless???!!!
Do you seriously think it's that easy :lol:
Juba
Posts: 194
Joined: 2007-04-29 19:57

Post by Juba »

brummy.uk wrote:Do you seriously think it's that easy :lol:
of course it is, you just pick up kit then point and click.
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Expendable Grunt
Posts: 4730
Joined: 2007-03-09 01:54

Post by Expendable Grunt »

I think I've seen 2 guys as civilians since .7 began. Insurgents don't "really" need them any more to be honest; if you live long enough to 'bleed', you're likely to already be a war vet, or have a British kit for bandages handy.
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DavidP
Posts: 951
Joined: 2007-03-23 04:20

Post by DavidP »

Expendable Grunt wrote:I think I've seen 2 guys as civilians since .7 began. Insurgents don't "really" need them any more to be honest; if you live long enough to 'bleed', you're likely to already be a war vet, or have a British kit for bandages handy.
Agreed! If civi's could get maybe a sprint boost or a another weapon to use(Like a knife?) More people would play them.
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ReaperMAC
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Post by ReaperMAC »

DavidP wrote:Agreed! If civi's could get maybe a sprint boost.
Sprint Boost? As far as I know, their sprint time was increased from v0.6

Had a couple of civilians out-sprint 3 of my squad members. Must be the Nikes.
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Expendable Grunt
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Post by Expendable Grunt »

Yeah they run as regular insurgents now.

And I cannot for the life of me ever arrest them.

:|
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Former [DM] captain.

The fact that people are poor or discriminated against doesn't necessarily endow them with any special qualities of justice, nobility, charity or compassion. - Saul Alinsky
S.P.C-[Reality]-
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Post by S.P.C-[Reality]- »

ReaperMAC wrote:Had a couple of civilians out-sprint 3 of my squad members. Must be the Nikes.
yes, it surely is. LOL
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charliegrs
Posts: 2027
Joined: 2007-01-17 02:19

Post by charliegrs »

DavidP wrote:Agreed! If civi's could get maybe a sprint boost or a another weapon to use(Like a knife?) More people would play them.
um wouldnt giving them a weapon revoke theyre "civilian" status?
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Cyrax-Sektor
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Joined: 2007-10-15 21:12

Post by Cyrax-Sektor »

That's a good idea. They're loadout is rather limited, and I would imagine ambushers would need to know if it's clear to go out and set up his IEDs.

Off-topic:I still love playing civi in Basrah. A longer spawn time, and the inablity to request limited kits for the civi-killer seem pretty critical, so I'm sure to be civi with my binocs out, coaxing people to fire at me.

And when I'm near my fellow Insurgents, if they need health, it is handy, and I always get a radio thanks. You can't raise the dead as a civi, but you can save an RPG-man's life!
Expendable Grunt
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Joined: 2007-03-09 01:54

Post by Expendable Grunt »

I'd actually like to see the Ambusher class be broken up into two different classes; one with detonator IED's and anti-infantry trip IED's, and another kit with detonator IED's and an IED like .6's mine -- the "large" IED I mentioned in my "Insurgency" thread.
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The fact that people are poor or discriminated against doesn't necessarily endow them with any special qualities of justice, nobility, charity or compassion. - Saul Alinsky
BloodBane611
Posts: 6576
Joined: 2007-11-14 23:31

Post by BloodBane611 »

That's a good suggestion EG, I'm all for it.
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