need helicopters!!!please!!!
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zlt3po
- Posts: 18
- Joined: 2008-01-09 01:46
need helicopters!!!please!!!
on a lot of the maps there is just too much area to cover without helicopters. Take fools road, which is a great map, but there is an excruciating gap between bases, and I have heard a lot of complaints about it. Please, on the next patch will someone put at least one helicopter in the big maps?
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BabaGurGur
- Posts: 197
- Joined: 2007-12-07 14:18
And where would the helicopters land?
cplgangster
there my sqaud of ambushers were in our palace and to see a mine in the entrance of palace so i say ill get rid it for SL i go up to it plant ied slip press right click and blew up.
smoke cleared and what is still there that god for saken mine[/quote]
there my sqaud of ambushers were in our palace and to see a mine in the entrance of palace so i say ill get rid it for SL i go up to it plant ied slip press right click and blew up.
smoke cleared and what is still there that god for saken mine[/quote]
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BabaGurGur
- Posts: 197
- Joined: 2007-12-07 14:18
On the subject of MERLINS.
FIX THEM PLEASE. The lag glitch is annoying -.-
FIX THEM PLEASE. The lag glitch is annoying -.-
cplgangster
there my sqaud of ambushers were in our palace and to see a mine in the entrance of palace so i say ill get rid it for SL i go up to it plant ied slip press right click and blew up.
smoke cleared and what is still there that god for saken mine[/quote]
there my sqaud of ambushers were in our palace and to see a mine in the entrance of palace so i say ill get rid it for SL i go up to it plant ied slip press right click and blew up.
smoke cleared and what is still there that god for saken mine[/quote]
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Ironcomatose
- Posts: 3471
- Joined: 2007-02-21 06:07
My solution to this problem is to add more areas to fight in aka more capture points/flags. I look at a map and there are only like 5 CP points but the map is like 3 times bigger than maps with 7 or 8 CPs. Kind of silly.
[R-DEV]DuneHunter - No offense to any female gamers, but never, ever underestimate the amount of havoc a woman can unleash upon innocent unsuspecting electronics.
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BloodBane611
- Posts: 6576
- Joined: 2007-11-14 23:31
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Expendable Grunt
- Posts: 4730
- Joined: 2007-03-09 01:54
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ReaperMAC
- Posts: 3055
- Joined: 2007-02-11 19:16
Same, take the suggestion above for instance, any attack helo would decimate the opposition, whether high above, or far away. (Please don't tell me trees can cover youExpendable Grunt wrote:I'd prefer that Fools Road NOT get any sort of helo.
If you need to have a helicopter, it should be the scout helos (aka littlebird, etc.)

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BloodBane611
- Posts: 6576
- Joined: 2007-11-14 23:31
Adding helos to fools road would destroy the map. If they are attack helicopters then the armor becomes very useless, and if they are transport helos all of the infantry battles of the map basically turn into firefights at the flags, instead of maneuvering through the woods.
[R-CON]creepin - "because on the internet 0=1"
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TexLax
- Posts: 541
- Joined: 2007-02-14 01:38
thats why we give the militia a 2 seater gazelle with an AK-47 straped on the side of it (j/k make it a RPK)BloodBane611 wrote:Adding helos to fools road would destroy the map. If they are attack helicopters then the armor becomes very useless, and if they are transport helos all of the infantry battles of the map basically turn into firefights at the flags, instead of maneuvering through the woods.

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Scarlet_Pimp
- Posts: 83
- Joined: 2007-02-09 10:56
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unrealalex
- Posts: 1595
- Joined: 2007-07-29 21:51
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Safekeeper
- Posts: 224
- Joined: 2007-09-23 19:24


