need helicopters!!!please!!!

Suggestions from our community members for PR:BF2. Read the stickies before posting.
Spaz
Posts: 3957
Joined: 2006-06-01 15:57

Post by Spaz »

No helicopters on Fools road, that would ruin the forest fights.
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Maxfragg
Posts: 2122
Joined: 2007-01-02 22:10

Post by Maxfragg »

if there should be any helo, it should be a Lynx (which will come with a future release) or a gazelle, but both without arment and just spawning after holding helo for 15-20 mins
Heskey
Posts: 1509
Joined: 2007-02-18 03:30

Post by Heskey »

Maxfragg wrote:if there should be any helo, it should be a Lynx (which will come with a future release)
IIRC, a thread commenting on adding the lynx was locked with the closing comment "Not a chance" :P
Maxfragg
Posts: 2122
Joined: 2007-01-02 22:10

Post by Maxfragg »

there are nummeros threads about the lynx, but he will come, but the model has to be remade, since the old one is lost, but the brits will also get a light helo as all other regular armies do
Heskey
Posts: 1509
Joined: 2007-02-18 03:30

Post by Heskey »

And what about the DEV comment that it will never happen? :P
Outlawz7
Retired PR Developer
Posts: 17261
Joined: 2007-02-17 14:59

Post by Outlawz7 »

Hope.

:p
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Maxfragg
Posts: 2122
Joined: 2007-01-02 22:10

Post by Maxfragg »

i think he meant, that the old modell will never be in game, which is true for sure, since it is lost
Heskey
Posts: 1509
Joined: 2007-02-18 03:30

Post by Heskey »

I don't think you're hearing me, Maxfragg; as far as I recall. The comment the DEV made implied that you can keep dreaming if you want the Lynx in :P
daranz
Posts: 1622
Joined: 2007-04-16 10:53

Post by daranz »

People already prefer to ask choppers for extraction, even if it's less safe and slower than taking asking an APC already in the area for a ride. Try offering rides in an APC to people, and 9 times out of 10 they'll just keep waiting for a chopper, instead.
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zlt3po
Posts: 18
Joined: 2008-01-09 01:46

Post by zlt3po »

ReaperMAC wrote:Same, take the suggestion above for instance, any attack helo would decimate the opposition, whether high above, or far away. (Please don't tell me trees can cover you :roll: cause as far as I can tell, most of the flags/armor/vehicles aren't anywhere near trees.)

If you need to have a helicopter, it should be the scout helos (aka littlebird, etc.)
I was thinking about just transport, because attack helos would be hard to use(how are you going to hit someone in the forest???
Fluffywuffy
Posts: 2532
Joined: 2007-11-13 23:52

Post by Fluffywuffy »

Expendable Grunt wrote:I'd prefer that Fools Road NOT get any sort of helo.
Yeah.... Then we can spend time jumping on apcs....
Reaper.. you know what i mean
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[DM]AirborneLegs or hellatom ingame
7eveN
Posts: 131
Joined: 2007-12-28 15:27

Post by 7eveN »

i want a nice kawasaki ninja so i can go around the long road.
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Gigman
Posts: 90
Joined: 2006-12-12 03:50

Post by Gigman »

When I first read this thread, I was sure that it would be another FASTR0Pz NAOW! thread, so this is a pleasant surprise. I would love to see more helos, especially with some of there new roles in .7 (supply crates and the like). But really it depends on the map, some just aren't suited to helo gameplay.
-Gigman
ReaperMAC
Posts: 3055
Joined: 2007-02-11 19:16

Post by ReaperMAC »

zlt3po wrote:I was thinking about just transport, because attack helos would be hard to use(how are you going to hit someone in the forest???
Transport helos ruin the point of the map. Other wise the British could drop troops everywhere and completely take over bases, vise versa with Militia.
Feuerwaffen wrote:Yeah.... Then we can spend time jumping on apcs....
Reaper.. you know what i mean
:lol: Yes I do.
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Mongolian_dude
Retired PR Developer
Posts: 6088
Joined: 2006-10-22 22:24

Post by Mongolian_dude »

0.7 has seen probably the biggest influx of transport vehicles, more so than any other PR release.
You will find that you are in need of transport for a few reasons:

A) Your team is lacking in the brain cell department and everyone is trying to drive their own private vehicle, meaning that the majority of Infantry are left walking miles or just going nowhere. In short, your team is inferior and they deserve to lose, otherwise the map is unbalanced.

B) Your team are operating fine, but you are soloing, looking for your own private vehicles to get from point A to point B, to dump it and let it rot. Move in squads and units. In short, you are a incompetent team-player, making the whole game allot harder for your team.

Advice:

-Join squads and stick with them. If your SL has any plans, he could get your squad a transport, by driving the trucks or calling for an extraction.

-Create squads and keep them close. Laying rally points can make movement alot easier. Even laying them every 100m or so is worth it.

-Get a good book. Start running and put yourself on auto run, by pressing one of the team/global/squad chat buttons, allowing you walk without pressing.


...mongol...
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