Jonny here's how to make US M6 AAV's stabilization (sorry if it's too late, I really had some urgent stuff to do):
USAAV_M6_Turret:
regulateYaw = "-0.3438/0"
USAAV_M6_hud_spring:
regulatePitch = "-0.3438/0"
USAAV_M6_barrel_base:
regulatePitch = "-0.3438/0"
USAAV_M6_launcher_arm:
regulatePitch = "-0.4011/0"
This should work, and unlike Abrams you don't need a driver to test it.
If You will change axis's max rotational speed, then regulateYaw(pitch/roll) should be recalculated. Use this formula:
RegulateYaw.X = -1 * 0.00573 * maxSpeed
regulateYaw.Y = 0 (I don't know what Y does, but formula won't work if you'll change it)
There are 2 bugs with stabilizers:
inverted side stabilization
and "bobble effect" (pitch bobbling while turning left or right)
Those are the only two problems I got.
PM me if you have any questions.
Mora wrote:any improvements? cant wait
Unfortunately no. I'm doing the best I can, I've tried many things, made many(MANY) tests and still no positive results.
It seems just like if Dice guys made a mistake and put a "-" instead of "+" somewhere in the source code, and thats why regulateYaw/pithc stuff don't work as supposed to. I don't know if it's a bug or not, but thanks to that, complete stabilization looks unachivable. I'm still trying though, but don't expect wonders to happen.