hello devs,
after my first 10 hours playing 0.7 id like to say thx for the weapon balancing. i feel like having back some good aspects i remember from versions .3 and .4; where you learned to respect rifles and how to concentrate on aiming.
also congratulations for the hat-changes, a rly good solution.
minimap removement was a shock and i thought it ends in a tk-party but obvious it works and provides an additional reality-feeling.
my 2 cents,
tobak
big time improvement
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Heskey
- Posts: 1509
- Joined: 2007-02-18 03:30
Glad to hear you're enjoying the new release Tobak; great to hear folk praising the mod after so many people coming here and crying 
People seemed to believe the minimap removal would result in a lot of TK's, but through previous play you subconciously recognise unit models from both close, and far ranges; there have been very few instances where I have accidentally TK'd in 0.7 due to rifle fire (As mines and RPG's are a-given), and the majority of these TK's are a result of being fired upon first by friendlies, and firing back without checking friend-or-foe
People seemed to believe the minimap removal would result in a lot of TK's, but through previous play you subconciously recognise unit models from both close, and far ranges; there have been very few instances where I have accidentally TK'd in 0.7 due to rifle fire (As mines and RPG's are a-given), and the majority of these TK's are a result of being fired upon first by friendlies, and firing back without checking friend-or-foe
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Epim3theus
- Posts: 1110
- Joined: 2007-01-03 13:23
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markonymous
- Posts: 1358
- Joined: 2007-10-25 05:20

