JDAM and civillians

General discussion of the Project Reality: BF2 modification.
BabaGurGur
Posts: 197
Joined: 2007-12-07 14:18

Post by BabaGurGur »

Grand_maneuver wrote:Yee jdams shouldn't be available in insurgent mode, considering that it wont be realistic, like it wont in real life.

You dont just bomb a civil area with innocents living and hiding in the houses.
That would be unpropiate :)


And what to do when you hear that jdam comming, fall on your knee and accept it!
Wont be realistic? I'v seen JDAMs go off in real life when I was in baghdad, i was in Al-Zamiyah (sp?) and i saw a JDAM go off around 1km away on a hugeass house, and yes it was a JDAM, i saw it come in, well, mostly heard but i saw it a bit

So yes, putting a JDAM on basrah will be realistic, seeing as the US cares not about civilian deaths
Darkpowder
Posts: 1527
Joined: 2006-08-30 22:00

Post by Darkpowder »

Grand_maneuver wrote:Yee jdams shouldn't be available in insurgent mode, considering that it wont be realistic, like it wont in real life.
Utterly unrealistic to say that JDAMs shouldn't be used in insurgent mode. Go and take a look at any UK Forces vid supported by US airpower from afghanistan. The parallel is Helmand Province Map - insurgent mode. It should certainly be used there. If it isn't there is a massive opportunity lost for assymetric warfare being properly reproduced in PR.
Michael_Denmark
Posts: 2196
Joined: 2006-07-10 09:07

Post by Michael_Denmark »

Basically any NATO force in Afghanistan use JDAM.
Define irony. A bunch of guys playing PR year after year. A game teaching initiative as the prime mover.
However, in regard to EA, these guys never took the initiative.

ImageImage
We who play these kinds of games are the first generation of war robot pilots.Today we pilot a camera in 3D heaven,Tomorrow... http://gametactic.org/pr
Ragni<RangersPL>
Posts: 1319
Joined: 2007-08-13 10:44

Post by Ragni<RangersPL> »

Michael_Denmark wrote:Basically any NATO force in Afghanistan use JDAM.
Yep, It's true.

There is a simple solution to avoid JDAM civie spam killing and huge negative score. Civie class can be replaced by Scout class :D
ImageRANGERS LEAD THE WAY!!!
:29_slaps: Do not post stupid suggestions just because you had a bad round in PR :fryingpan
00SoldierofFortune00
Posts: 2944
Joined: 2006-02-28 01:08

Post by 00SoldierofFortune00 »

mammikoura wrote:well you would only be able to use the jdam to destroy 1 or 2 caches per round due to the long reload time. So it wouldn't make it too easy since you would still have to manually find most of the caches.
The JDAM isn't even that powerful, especially against solid objects. I heard somebody tell me that they were behind a fence and survived a straight on JDAM attack. It's best on maps like Kashan where it can be used to destroy destructable buildings or objects in which case it seems to do a lot more damage.
"Push the Envelope, Watch It Bend"

Tool ~ Lateralus
Wasteland
Posts: 4611
Joined: 2006-11-07 04:44

Post by Wasteland »

I think it's best used when there's an entire team plus firebase defending one point and there's just nothing you can do to break through.
Originally Posted by: ArmedDrunk&Angry
we don't live in your fantastical world where you are the super hero sent to release us all from the bondage of ignorance
Originally Posted by: [R-MOD]dunehunter
don't mess with wasteland, a scary guy will drag you into an alleyway and rape you with a baseballbat
BloodBane611
Posts: 6576
Joined: 2007-11-14 23:31

Post by BloodBane611 »

Considering the fact that most statics stop it from doing damage, it really is only useful on relatively well defined point targets. Bunkers, firebases, and vehicle columns in the open are basically it.
[R-CON]creepin - "because on the internet 0=1"
Post Reply

Return to “PR:BF2 General Discussion”