since i had to read that pr-devs are short on animators how about some1 posting a how to/tutorial in the community modding section?
this way we might get some committed ppl to support our beloved devs
suggeston: sticky thread on how to animate
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SnipingCoward
- Posts: 2326
- Joined: 2007-12-31 22:40
suggeston: sticky thread on how to animate
Got a PROBLEM? Check this: PR:BF2 Installation Guide
Got a common QUESTION? check here first: PR:BF2 FAQ, MUMBLE FAQ
"Hello, IT! ... Yes, have you tried turning it on and off again?"
Got a common QUESTION? check here first: PR:BF2 FAQ, MUMBLE FAQ
"Hello, IT! ... Yes, have you tried turning it on and off again?"
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Teek
- Posts: 3162
- Joined: 2006-12-23 02:45
you don't know how to animate, do you?
In Comp Tech class on Friday, 2 guys from a school came over and talked to us. they offered a 1 year, 60 hour/per week course on ether Animating or Modeling for getting into the industry.
cost: $27,000
(This is a quicker, high intensity course that is relatively cheap they tell me)
In Comp Tech class on Friday, 2 guys from a school came over and talked to us. they offered a 1 year, 60 hour/per week course on ether Animating or Modeling for getting into the industry.
cost: $27,000
(This is a quicker, high intensity course that is relatively cheap they tell me)

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SnipingCoward
- Posts: 2326
- Joined: 2007-12-31 22:40
yes i have no clue how animation works - especially not for bf2 and what they mean when they say we need animators
this tut should only focus on bf2 animations (taking that models are already at hand - modeling should not be required?)
so no need to be industry compatable

this tut should only focus on bf2 animations (taking that models are already at hand - modeling should not be required?)
so no need to be industry compatable
there is no suggestions section thereRCMoonPie wrote:shouldnt this post be located in the modding section?
Got a PROBLEM? Check this: PR:BF2 Installation Guide
Got a common QUESTION? check here first: PR:BF2 FAQ, MUMBLE FAQ
"Hello, IT! ... Yes, have you tried turning it on and off again?"
Got a common QUESTION? check here first: PR:BF2 FAQ, MUMBLE FAQ
"Hello, IT! ... Yes, have you tried turning it on and off again?"
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BloodBane611
- Posts: 6576
- Joined: 2007-11-14 23:31
Weird strangers who approach you are not a basis for market knowledge. Yes, animating isn't easy, but we're not talking about real animating. TBH I haven't even used the BF2 animation editor, but we don't need to have an industrywide knowledge base. Just big enough to get someone to start doing some animating.'Teek' wrote:they offered a 1 year, 60 hour/per week course on ether Animating or Modeling for getting into the industry.
cost: $27,000
[R-CON]creepin - "because on the internet 0=1"
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VipersGhost
- Posts: 1171
- Joined: 2007-03-27 18:34
