Blinking 'eck I've been shot!
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burghUK
- Posts: 2376
- Joined: 2007-10-18 13:33
after watching kemp in afghanistan i think the 1`st or second episode when bullets were flying over his head it WAS VERY CLEAR that they were..
we need a very loud swishing nose when bullets fly over head as the only thing alerting us atm is when one lands at your feet.
if i heard a swishing noise id be right down in the dirt before you could say taliban.
we need a very loud swishing nose when bullets fly over head as the only thing alerting us atm is when one lands at your feet.
if i heard a swishing noise id be right down in the dirt before you could say taliban.
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BabaGurGur
- Posts: 197
- Joined: 2007-12-07 14:18
They have effects like this in CS 1.6 Servers where if your being shot at you hear sounds, example, a whizzz sound and if your near a wall, a richochet sound, and I know, if it can be done in CS 1.6, it can be 100x better in PR.crAck_sh0t wrote:after watching kemp in afghanistan i think the 1`st or second episode when bullets were flying over his head it WAS VERY CLEAR that they were..
we need a very loud swishing nose when bullets fly over head as the only thing alerting us atm is when one lands at your feet.
if i heard a swishing noise id be right down in the dirt before you could say taliban.
cplgangster
there my sqaud of ambushers were in our palace and to see a mine in the entrance of palace so i say ill get rid it for SL i go up to it plant ied slip press right click and blew up.
smoke cleared and what is still there that god for saken mine[/quote]
there my sqaud of ambushers were in our palace and to see a mine in the entrance of palace so i say ill get rid it for SL i go up to it plant ied slip press right click and blew up.
smoke cleared and what is still there that god for saken mine[/quote]
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darkNight
- Posts: 202
- Joined: 2007-10-25 20:53
Agree Agree Agree! 
الجمهورية العراقية الجهاد في سبيل لجهاد فيل أَكْبَر proud to be a Middle-East urban combat player
You can't fly and wanna learn it?? -----> Try this!! - Improvement guaranteed!
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Jaymz
- Retired PR Developer
- Posts: 9138
- Joined: 2006-04-29 10:03
The author of the FH2 suppression effects was made an [R-CON] a week or so ago, so our own suppression shader effects are in testing.Jonny wrote:I dont know what the DEVs are trying to do with suppression, but this would be better than blurred screens when hit.
"Clear the battlefield and let me see, All the profit from our victory." - Greg Lake
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Death_dx
- Posts: 379
- Joined: 2007-11-09 21:37
Well I can see 2 ways to justify the blinking 1) air current moving due to the bullet that hit you. 2) kevlar flying into your eye after being shot.
Don't really like the black screen thing, but I'll take it in lieu of a better effect, as I'm miffed at being shot by two idiots despite having shot both of them first (shot first one twice, second runs over the hill, shoot him and he caps me).
Don't really like the black screen thing, but I'll take it in lieu of a better effect, as I'm miffed at being shot by two idiots despite having shot both of them first (shot first one twice, second runs over the hill, shoot him and he caps me).
Last edited by Death_dx on 2008-02-12 02:57, edited 1 time in total.
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Sadist_Cain
- Posts: 1208
- Joined: 2007-08-22 14:47

