[Vehicle] Up-Armored HMMWV [WIP]

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Cheeseman
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Post by Cheeseman »

[R-CON]GeZe wrote:Looks great!

Maybe remove the smoke launchers to cut down on tris? They are not necessary...
Will the smoke launchers are "necessary" since the most recent HMMWV's in service with the US Military are equipped with them. The HMMWV's role in combat has exceeded what it was originally designed for and it's performing tasks that you'd expect from a light armored vehicle such as a Stryker to take upon. In return the HMMWV has gone through major improvements in a short amount of time since the conflict started in Iraq and was also provided the necessities that perhaps an LAV better suited for these operations would be given. The model when finalized would be around 7000Tris, now that may sound high since it surpasses the recommended Poly/Tri count for the category of vehicle it’s suppose to correspond to in the BF2 engine, but those recommended numbers are from 3 years ago and most of us are able to handle a little above them. Plus I’ve been told that good LOD’s can compromise for this issue. Worse things worse I’ll remove one of the 3 smoke lunching platforms. :roll:
Last edited by Cheeseman on 2008-02-12 04:29, edited 1 time in total.
HughJass
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Post by HughJass »

omg please please please get rid of someof the tris in that model WE NEED THIS !!!!!!!!!!!!
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Swe_Olsson
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Post by Swe_Olsson »

use low settings and you wont have a problem with it or upgrade your videocard
WNxKenwayy
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Post by WNxKenwayy »

There are 4 sets of launchers on the m1151. With 4 tubes per set.
Cheeseman
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Post by Cheeseman »

Yea I'm aware of that, but I removed one in order to reduce the Tri count for now. Once everything is done I'll decide if the 4th one can be readded to the final model.
Ironcomatose
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Post by Ironcomatose »

Just to add my two cents...

If it becomes any kind of problem, cut out what you need to. Its realistic enough and frankly anything is step up from the DICE model. I just think its a shame if this model didnt go in game because it had to high of a poly count or w/e.

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Rudd
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Post by Rudd »

ironcomatose wrote:Just to add my two cents...

If it becomes any kind of problem, cut out what you need to. Its realistic enough and frankly anything is step up from the DICE model. I just think its a shame if this model didnt go in game because it had to high of a poly count or w/e.
x2

Tis a beauty of a model
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Expendable Grunt
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Post by Expendable Grunt »

This, and the realistic Vodnik model, are my favorites.
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[uBp]Irish
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Post by [uBp]Irish »

see my post in the suggestions forum, but once this is implemented, i hope to see hummers alot more than commander trucks.
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Rhino
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Post by Rhino »

looks good cheese, post some WIP pics on the Game Artist Forums for some good crits on the model :)
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WeeGeez
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Post by WeeGeez »

beautiful stuff. I saw images of the real modern US humvee, and damn them things are almost like tanks!
Last edited by WeeGeez on 2008-02-18 17:17, edited 1 time in total.
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BloodBane611
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Post by BloodBane611 »

That's an awesome model cheese.
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Expendable Grunt
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Post by Expendable Grunt »

My question is, will the be only a model, or will it actually be tougher to boot?
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Clypp
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Post by Clypp »

Expendable Grunt wrote:My question is, will the be only a model, or will it actually be tougher to boot?
You won't get shot out of the back and the gunner has more protection. That's enough to improve its crew survivability dramatically.
[uBp]Irish
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Post by [uBp]Irish »

RPG = insta kill? or more of a delay like... 10-20 seconds?
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Cheeseman
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Post by Cheeseman »

'[uBp wrote:Irish;612230']RPG = insta kill? or more of a delay like... 10-20 seconds?
An M1151 Up-armored HMMWV can resist an RPG hit depending where it's hit, but for the sake of gameplay it should be completely disabled, but leaving the crew some time to evacuate the HMMWV.
Expendable Grunt
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Post by Expendable Grunt »

[R-CON]Cheeseman wrote:An M1151 Up-armored HMMWV can resist an RPG hit depending where it's hit, but for the sake of gameplay it should be completely disabled, but leaving the crew some time to evacuate the HMMWV.
Total engine shutdown, a la choppers?
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Cheeseman
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Post by Cheeseman »

Expendable Grunt wrote:Total engine shutdown, a la choppers?
Yea something similar to that should do.
Mongolian_dude
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Post by Mongolian_dude »

And the mini-tank is born.

...mongol...
Military lawyers engaged in fierce legal action.

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