Top Down Attack Mode?
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Mora
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Top Down Attack Mode?
Isn't the SRAW able to do a top down attack? Also attack helicopters should have that option because of the upcoming city maps with helicopters support, buildings might get in the way. The "Nuke Mod" has a top down system
as you can see in this video.
So it is possible to code.
as you can see in this video.
So it is possible to code.
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markonymous
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DeltaFart
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Mora
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Mora
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SleepyHe4d
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It would be cool visually but it would be unrealistic if it could hit stuff not in the line of sight, it does use lasers that travel straight you know.Mora wrote:Yeah well, they will be useful on attack choppers when the target is in a narrow street where you cant fire straight at. I think its a good add on for attack choppers.
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VipersGhost
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Mora
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Google Video
There are some shots taken from the top. look at the fire mode at the right, it says TOW and GUN and others
There are some shots taken from the top. look at the fire mode at the right, it says TOW and GUN and others
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SleepyHe4d
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PlatinumA1
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Mora
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Not sure what you mean there.. Do you mean if you use the laser-target mode the missile will travel from top to down like i painted here:
ImageShack - Hosting :: topdownlb6.png
ImageShack - Hosting :: topdownlb6.png
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zangoo
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Mora
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Right so it can only be done when its locked on something. I still don't understand why we have no real fire and forget mode.. i mean in that google video you can see they lock on a tank. Why don't we have that in game? Because its overpowered? Then make the lock zone smaller so you really need to hold your cross on the target to acquire a lock. And also give it a realistic locktime as ive seen on that video it take about 3 to 5 seconds.
The only differences it takes is it needs to lockon, and to do that the pilot needs to hover just as if you use the laser-guided mode only shorter. Or the gunner will not be able to get a lock, ones he locked it he can fire and the missile does the rest. And the chopper can get away
fire and forgot.
The only differences it takes is it needs to lockon, and to do that the pilot needs to hover just as if you use the laser-guided mode only shorter. Or the gunner will not be able to get a lock, ones he locked it he can fire and the missile does the rest. And the chopper can get away
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markonymous
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hellfires aren't laser guided... their radar guided. The only reason they arent in PR is because they would be to pwnage like killing every single thing on the battlefield without having to leave the base.SleepyHe4d wrote:That's true for the Javelin but the hellfires just arch up a bit to search for the laser.
It would be cool visually but it would be unrealistic if it could hit stuff not in the line of sight, it does use lasers that travel straight you know.

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SleepyHe4d
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The hell are you talking about? Hellfire missiles aren't fire and forget unless you have something else laser targeting the target.Mora wrote:Right so it can only be done when its locked on something. I still don't understand why we have no real fire and forget mode.. i mean in that google video you can see they lock on a tank. Why don't we have that in game? Because its overpowered? Then make the lock zone smaller so you really need to hold your cross on the target to acquire a lock. And also give it a realistic locktime as ive seen on that video it take about 3 to 5 seconds.
The only differences it takes is it needs to lockon, and to do that the pilot needs to hover just as if you use the laser-guided mode only shorter. Or the gunner will not be able to get a lock, ones he locked it he can fire and the missile does the rest. And the chopper can get awayfire and forgot.
Yes they are foo, only Hellfire 2's are radar guided! : p Also for all I know only Longbow Apaches can use them.markonymous wrote:hellfires aren't laser guided... their radar guided. The only reason they arent in PR is because they would be to pwnage like killing every single thing on the battlefield without having to leave the base.
Last edited by SleepyHe4d on 2008-02-20 16:01, edited 1 time in total.
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Mora
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SleepyHe4d
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