Recoil: Scopes vs. Iron sights #2

General discussion of the Project Reality: BF2 modification.

Should Scoped versions of weapons have more recoil that iron-sighted?

Scoped versions should have MORE recoil than iron-sighted versions
31
17%
Both variants should have EQUAL recoil
146
78%
Scope versions should have LESS recoil than iron-sighted variants
9
5%
 
Total votes: 186

Pariel
Posts: 1584
Joined: 2008-01-29 23:41

Post by Pariel »

Something definitely needs to be done to even up the scoped/iron-ed rifles. I don't care if the scoped recoil goes up, or if iron recoil goes down, or even if both move to some happy medium. But they need to be equalized.

Just as a clarification, does the scoped version have .4 or .6 the recoil of the unscoped?
nedlands1
Posts: 1467
Joined: 2006-05-28 09:50

Post by nedlands1 »

Pariel wrote:Just as a clarification, does the scoped version have .4 or .6 the recoil of the unscoped?

0.6 times the recoil, when zoomed. (ObjectTemplate.recoil.zoomModifier 0.6)
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1942_Sniper
Posts: 9
Joined: 2008-02-13 22:12

Post by 1942_Sniper »

Well, In real life if you are shooting with a scope the recoil should be a little more than it actually is and that you should have to move the reticle down a little more than what is is now to get the same shot as before. Right now I think iron sights are more, so no i think the should not be the same scope should be more.
scarmoe
Posts: 62
Joined: 2008-01-14 03:36

Post by scarmoe »

they should have an equal amount of recoil.
"One ought never to turn one's back on a threatened danger and try to run away from it. If you do that, you will double the danger. But if you meet it promptly and without flinching, you will reduce the danger by half."
- Sir. Winston Churchill
horror
Posts: 49
Joined: 2007-12-29 14:03

Post by horror »

i voted for more recoil on scoped rifles.
of course irl is the recoil the same on both types but in the game i would prefer more recoil on scopes to make it more balanced for the other classes.

more recoil but no deviation would be my suggestion :mrgreen:
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joethepro36
Posts: 471
Joined: 2007-12-28 23:57

Post by joethepro36 »

i voted for scopes having more recoil and it says equal now....
i don't know how that happened with that
reasons are the same as the guy above me
Heskey
Posts: 1509
Joined: 2007-02-18 03:30

Post by Heskey »

The scope doesn't change the gun, why the hell does the scope affect recoil?
zangoo
Posts: 978
Joined: 2007-09-01 03:42

Post by zangoo »

it wouldnt they should have the same set recoil ingame, the zoom for the scoped gun will make it look even bigger then the ironsights so you dont need to give the scoped gun more recoil cus if it has the same it will look like it has more.
00SoldierofFortune00
Posts: 2944
Joined: 2006-02-28 01:08

Post by 00SoldierofFortune00 »

=BMI=Richy wrote:even though it might not be realistic, scoped rifles should have slightly more recoil to encourage the use of more kits with iron sights like medic and engi, and to try stop people from thinking scoped rifles are still automatic snipers.

I am sure 75% of you do not play with iron sights. The medic, engineer, and rifleman ammo kit has to have some advantage over the other kits or else people will just not play them. Rifleman ammo kit is basically a useless kit and has turned in the old Rifleman AP kit from 0.5 because it doesn't have any advantages over the regular rifleman kit which has a scope. The ammo bag is suppose to entice people, but it usually doesn't.

Same with the medic class. How do you expect the medics that actually medic to keep playing if they can just easily get picked off at long range? Not calling for a big change, but just a little something to even it out with.
"Push the Envelope, Watch It Bend"

Tool ~ Lateralus
Deadfast
Retired PR Developer
Posts: 4611
Joined: 2007-07-16 16:25

Post by Deadfast »

00SoldierofFortune00 wrote:I am sure 75% of you do not play with iron sights. The medic, engineer, and rifleman ammo kit has to have some advantage over the other kits or else people will just not play them. Rifleman ammo kit is basically a useless kit and has turned in the old Rifleman AP kit from 0.5 because it doesn't have any advantages over the regular rifleman kit which has a scope. The ammo bag is suppose to entice people, but it usually doesn't.

Same with the medic class. How do you expect the medics that actually medic to keep playing if they can just easily get picked off at long range? Not calling for a big change, but just a little something to even it out with.
Are you sure you're quoting the right person?

The guy just said that scoped rifles should have more recoil than iron-sighted ones.
BloodBane611
Posts: 6576
Joined: 2007-11-14 23:31

Post by BloodBane611 »

How do you expect the medics that actually medic to keep playing if they can just easily get picked off at long range? Not calling for a big change, but just a little something to even it out with.
I play at least 50% of my time as either an engineer or medic, and I have found that the other tools I am given far outweigh the lack of an optic.
[R-CON]creepin - "because on the internet 0=1"
00SoldierofFortune00
Posts: 2944
Joined: 2006-02-28 01:08

Post by 00SoldierofFortune00 »

BloodBane611 wrote:I play at least 50% of my time as either an engineer or medic, and I have found that the other tools I am given far outweigh the lack of an optic.
That maybe true on some maps, but on maps like Kashan where optics are necessary to survive, you have to rely on your teammates a little too much.

And all the medic really has is the shock paddles and extra bandages which the SL even has, so the medic kit is becoming less and less enticing.
"Push the Envelope, Watch It Bend"

Tool ~ Lateralus
Deadmonkiefart
Posts: 632
Joined: 2007-02-06 04:33

Post by Deadmonkiefart »

THEY SOULD HAVE THE SAME, JUST LIKE IRL!
My #1 excuse for having a bad game:
"GET-OFF-OF-MY-KEYBOARD-YOU-STUPID-CAT!!!"
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Deadmonkiefart
Posts: 632
Joined: 2007-02-06 04:33

Post by Deadmonkiefart »

Jonny wrote:voted yes,
the scope should appear to have more recoil than the iron sights, due to zoom.
The question was not if one should appear to have more recoil. The question is is they should have the same recoil. The scope appears to have more recoil, but that's just because it is exaggerated by the zoom. The should have EQUAL recoil,
My #1 excuse for having a bad game:
"GET-OFF-OF-MY-KEYBOARD-YOU-STUPID-CAT!!!"
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Sabre_tooth_tigger
Posts: 1922
Joined: 2007-06-01 20:14

Post by Sabre_tooth_tigger »

If they had equal recoil using that scope is going to become much harder I think


Nice sig, I got 1000 rice, level 35
CAS_117
Posts: 1600
Joined: 2007-03-26 18:01

Post by CAS_117 »

So much controversy over the simplest question ever. On the plus side I've learned one thing, people don't know what recoil is.
nedlands1
Posts: 1467
Joined: 2006-05-28 09:50

Post by nedlands1 »

[R-CON]CAS_117 wrote:So much controversy over the simplest question ever. On the plus side I've learned one thing, people don't know what recoil is.
Yeah it's the muzzle climb that this poll is really about.
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CAS_117
Posts: 1600
Joined: 2007-03-26 18:01

Post by CAS_117 »

[R-CON]nedlands1 wrote:Yeah it's the muzzle climb that this poll is really about.
Which is caused by recoil. I get what you mean but this thread was largely intended to be rhetorical. The recoil/muzzle climb should be the same but whatever this is getting a little long for me.
Pluizert
Posts: 146
Joined: 2007-08-29 15:03

Post by Pluizert »

Shooting from the hip both weapons should have the same recoil.
But if you are looking through the scope you should of course get more recoil, cause you are zoomed in... duh!
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Deadfast
Retired PR Developer
Posts: 4611
Joined: 2007-07-16 16:25

Post by Deadfast »

[R-CON]CAS_117 wrote:So much controversy over the simplest question ever. On the plus side I've learned one thing, people don't know what recoil is.
I agree.


People, listen up.

This poll is not about the visual effect of the recoil seen through the scopes.
It's about the numeric value defined in weapon configs.

Of course that recoil (and therefore the effect of muzzle climb) will look bigger while seen through the scope. The simple logic says that if the scope magnifies 4 times the recoil will look 4 time bigger than with 1x magnification, while the actual kick you'll feel on your shoulder stays the same.
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