[Help!] Problem with roads
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Ragni<RangersPL>
- Posts: 1319
- Joined: 2007-08-13 10:44
[Help!] Problem with roads
I've been searching through bf2editor forums and I know it was posted numerous times before but I couldn't find any satisfactory solution (maybe I missed something, there was so many posts about it...), so maybe some of you could help me.
I try to put some roads on my map. I'm following (exactly) this tutorial Roads - Detailed Explanation - Official BF Editor Forums and everything looks fine in the bf2editor (I can see my road applied to my map)... but when I run my map in game, there is no road on the map (I can't see my road where it should be).
The funniest thing is when I walk over my road I can hear different footsteps sound. I can hear it's not dirt anymore, it sounds like tarmac but there is no road under my feet.
Please help.
Thanks.
I try to put some roads on my map. I'm following (exactly) this tutorial Roads - Detailed Explanation - Official BF Editor Forums and everything looks fine in the bf2editor (I can see my road applied to my map)... but when I run my map in game, there is no road on the map (I can't see my road where it should be).
The funniest thing is when I walk over my road I can hear different footsteps sound. I can hear it's not dirt anymore, it sounds like tarmac but there is no road under my feet.
Please help.
Thanks.
Last edited by Ragni<RangersPL> on 2008-02-23 14:12, edited 1 time in total.
RANGERS LEAD THE WAY!!!
Do not post stupid suggestions just because you had a bad round in PR 
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Ragni<RangersPL>
- Posts: 1319
- Joined: 2007-08-13 10:44
No, I didn't.[R-DEV]Rhino wrote:did you pack your map files before testing?
OK. I'll try this out.[R-DEV]Rhino wrote:Also you will need to resave your complied colourmap textures.
EDIT: Resaving compiled colourmap textures worked, everything is fine now.
Thanks a lot Rhino!
Last edited by Ragni<RangersPL> on 2008-02-20 14:58, edited 1 time in total.
RANGERS LEAD THE WAY!!!
Do not post stupid suggestions just because you had a bad round in PR 
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Ragni<RangersPL>
- Posts: 1319
- Joined: 2007-08-13 10:44
Map misplaced, no spawnpoints visible
I didn't wanted to make a new tread so I decided to revive this one.
I've got another problem. It looks like my map on the spawn screen moved down the screen, and I can't select any spawn points.
It happened to me once before with other map but I didn't bothered about this because I've had a backup, but now I don't have any backup since this is only my test map.
I could just delete this and make a new test map but It would be nice to fix this problem and continue my tests on this one
In game map

Spawn screen map

Thanks for any help.
I've got another problem. It looks like my map on the spawn screen moved down the screen, and I can't select any spawn points.
It happened to me once before with other map but I didn't bothered about this because I've had a backup, but now I don't have any backup since this is only my test map.
I could just delete this and make a new test map but It would be nice to fix this problem and continue my tests on this one
In game map

Spawn screen map

Thanks for any help.
RANGERS LEAD THE WAY!!!
Do not post stupid suggestions just because you had a bad round in PR 
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Terror_Terror_Terror
- Posts: 116
- Joined: 2008-01-16 17:56
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Ragni<RangersPL>
- Posts: 1319
- Joined: 2007-08-13 10:44
My combat zone looks quite normal. 
It looks like I need to make a new test map. I tried to fix it with some drastic methods and now my map is messed up really bad
??:
If anyone had the same problem and/or knows how to fix it then please post it... but it's not an emergency situation anymore.
Thanks for the tips.
It looks like I need to make a new test map. I tried to fix it with some drastic methods and now my map is messed up really bad
If anyone had the same problem and/or knows how to fix it then please post it... but it's not an emergency situation anymore.
Thanks for the tips.
Last edited by Ragni<RangersPL> on 2008-02-23 17:33, edited 1 time in total.
RANGERS LEAD THE WAY!!!
Do not post stupid suggestions just because you had a bad round in PR 
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Jantje|NL^
- Posts: 313
- Joined: 2007-12-11 19:23
I've got a question about roads..
And the thread has something to do with roads so I will post it here
looks 'normal'..

Looks 'WTH is wrong with you?'

Is this normal?
To see it normal from a distance and weird like that in a closer look?
And the thread has something to do with roads so I will post it here
looks 'normal'..

Looks 'WTH is wrong with you?'

Is this normal?
To see it normal from a distance and weird like that in a closer look?
[SH] JantjevanLeiden / / Niet volgen maar Leiden.
marcoelnk;
youre one a crazy detail-obsessed guy
[R-PUB]Hfett;
"youre one a crazy detail-obsessed guy" So true
marcoelnk;
youre one a crazy detail-obsessed guy
[R-PUB]Hfett;
"youre one a crazy detail-obsessed guy" So true
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ice_killer
- Posts: 2361
- Joined: 2007-02-15 16:20
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Jantje|NL^
- Posts: 313
- Joined: 2007-12-11 19:23
Ah ok, thanks.[R-DEV]Rhino wrote:ingame the road will snap to the terrain. You can click on the right side a button called "build final roads" to get it to snap to the terrain like it will ingame.
So I don't have to worry on that point.. ?
[SH] JantjevanLeiden / / Niet volgen maar Leiden.
marcoelnk;
youre one a crazy detail-obsessed guy
[R-PUB]Hfett;
"youre one a crazy detail-obsessed guy" So true
marcoelnk;
youre one a crazy detail-obsessed guy
[R-PUB]Hfett;
"youre one a crazy detail-obsessed guy" So true

