[Question] Getting GB kit geometry onto US soldier geo?
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Chuc
- Retired PR Developer
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[Question] Getting GB kit geometry onto US soldier geo?
I want a straight up answer.. is it possible? I've run through and edited the .con files and only ended up with crashes in bf2editor.
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Chuc
- Retired PR Developer
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- Joined: 2007-02-11 03:14
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Chuc
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ZZEZ
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Chuc that doesnt work that way.
Soldier model is just soldier model, no hat no backpack no helmet.
All these things are decided by kit geomtry - for example IDF soldiers are EU soldiers using MEC kits.
So to achieve what you want you need to use the GB kits[clone & modify as needed] on us soldiers[again clone & modify as needed].
What soldier gets what kit is decided by the mapper
Heres how you edit it in the Init.con of map
Soldier model is just soldier model, no hat no backpack no helmet.
All these things are decided by kit geomtry - for example IDF soldiers are EU soldiers using MEC kits.
So to achieve what you want you need to use the GB kits[clone & modify as needed] on us soldiers[again clone & modify as needed].
What soldier gets what kit is decided by the mapper
Heres how you edit it in the Init.con of map
gameLogic.setKit 1 2 "KIT NAME" "SOLDIER NAME"
gameLogic.setKit 1 3 "HAMAS_Demolition_Expert" "demolition_expert"
gameLogic.setKit 2 3 "IDF_Medic" "IDF_soldier"
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Chuc
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Thanks! it works, however.. serious alignment/clipping issues and the pure fact that the brit bowl helmets don't suit the adf, that I'm not gonna go on with this 
Unless there's a way to edit the meshes.
Here's the craziness that resulted.

Unless there's a way to edit the meshes.
Here's the craziness that resulted.

Last edited by Chuc on 2008-03-07 13:06, edited 1 time in total.
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[uBp]Irish
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Chuc
- Retired PR Developer
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-CJ-
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Nice ! I didn't know that we can switch geometry of the team. I want a US soldier with a shemagh ! 
Seriously, I will try it. Just want to know how you edit theses code line
Seriously, I will try it. Just want to know how you edit theses code line
gameLogic.setKit 1 2 "KIT NAME" "SOLDIER NAME"
gameLogic.setKit 1 3 "HAMAS_Demolition_Expert" "demolition_expert"
gameLogic.setKit 2 3 "IDF_Medic" "IDF_soldier"
Sorry for my english
ops:
#!


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SGT.JOKER
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Maxfragg
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ZZEZ
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You can't tweak them to fit your soldier unless you have access to the 3DS file of the kit, basically its just mix & match till you find a kit that fits your soldier models, on IDF it took us allot of time to find that EU soldiers + MEC kits is the best fit, we even had SEAL soldiers + EU kits at some point but the helmet had some serious clipping issues.
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Expendable Grunt
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ghost_dog
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Australian Forces do not wear British Helmets
They have Amercian helmets, other wise every body playing the PR will not know the difference between England and Australia, we wouldnt want that to happen lol.'[R-CON wrote:Chuc;623807']Thanks! it works, however.. serious alignment/clipping issues and the pure fact that the brit bowl helmets don't suit the adf, that I'm not gonna go on with this
Unless there's a way to edit the meshes.
Here's the craziness that resulted.





