Lie!

Suggestions from our community members for PR:BF2. Read the stickies before posting.
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pwn3ge106
Posts: 145
Joined: 2008-01-26 00:58

Lie!

Post by pwn3ge106 »

https://www.realitymod.com/forum/f18-pr ... tions.html
*killing, finishing off the wounded
DONE IN POE2
If theres anything you have found not to be hardcoded, put it here.


Post warned for vague thread title/link. -GrayeKnight
Last edited by GrayeKnight on 2008-03-11 21:47, edited 1 time in total.
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Mosquill
Retired PR Developer
Posts: 857
Joined: 2007-08-12 10:13

Post by Mosquill »

omg, this is going to be my favourite thread. Plz don't lock it.

Head Bouncing/bobbing/shake/wobble/wobbling
Assault Greande Launcher (GL) Sights

Not hardcoded, easy to do.
Eddiereyes909
Posts: 3961
Joined: 2007-06-18 07:17

Post by Eddiereyes909 »

so the point of this thread is to say that the DEVs have been lying to us all along?

Mosquill wrote:omg, this is going to be my favourite thread. Plz don't lock it.

Head Bouncing/bobbing/shake/wobble/wobbling
Assault Greande Launcher (GL) Sights

Not hardcoded, easy to do.
Any evidence to support that?


I also think that back in 05 the DEVs didnt know all they could about the engine.
"You know we've had to imagine the war here, and we have imagined that it was being fought by aging men like ourselves. We had forgotten that wars were fought by babies. When I saw those freshly shaved faces, it was a shock "My God, my God?" I said to myself. "It's the Children's Crusade."- Kurt Vonnegut, Slaughter House Five
Spec
Retired PR Developer
Posts: 8439
Joined: 2007-09-01 22:42

Post by Spec »

Executing wounded soldiers is against some rules probably anyway, no need to simulate it, imo.
Mosquill
Retired PR Developer
Posts: 857
Joined: 2007-08-12 10:13

Post by Mosquill »

Eddiereyes909 wrote:so the point of this thread is to say that the DEVs have been lying to us all along?




Any evidence to support that?


I also think that back in 05 the DEVs didnt know all they could about the engine.
I think the point is also to tell the DEVs that it's possible, and maybe even tell them how to do it if they don't know.

And I don't see why head bobbing or GL sights should be hardcoded, they are simple animations, and I know how animations work. So if you still want evidence why don't you ask the DEVs, I'm sure they know the truth ;) .
Spec_Operator wrote:Executing wounded soldiers is against some rules probably anyway, no need to simulate it, imo.
What rules?
RCMoonPie
Posts: 471
Joined: 2007-10-02 12:52

Post by RCMoonPie »

The rules of the forum state that you have to show proof or fact of a statement.......where is it?
"People sleep peaceably in their beds at night only because rough men stand ready to do violence on their behalf." - George Orwell
Mosquill
Retired PR Developer
Posts: 857
Joined: 2007-08-12 10:13

Post by Mosquill »

RCMoonPie wrote:The rules of the forum state that you have to show proof or fact of a statement.......where is it?
I belief the original statement was that it is hardcoded, any proofs?
Outlawz7
Retired PR Developer
Posts: 17261
Joined: 2007-02-17 14:59

Post by Outlawz7 »

Well, stuff in BF2 is hardcoded, but if POE2 managed to do it...then it's still hardcoded.

POE2 team doesn't share...
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GrayeKnight
Posts: 900
Joined: 2007-04-01 21:22

Post by GrayeKnight »

Before this turns into a DEV flamefest over a small thing, i'm going to close this thread...

The title is so descriptive, and this is in no way a PR suggestion OR feedback.


Mosquill, if it's so easy, why don't you do it?
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