Challenger Al-Basrah Smoke .756
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Mesarim
- Posts: 22
- Joined: 2007-04-05 12:20
Challenger Al-Basrah Smoke .756
The driver can't launch smoke, instead he gets the light amplification mode with the range ringer when right-clicking. When left clicking, the sound of the light-amp is there, but no additional actions. Witnessed last night with Dr.Rank
JFDI - not a starwars reference
PEBKAC - problem existing between keyboard and chair
ID-10-T - reference number given to difficult customers
NAVY - Never Again Volunteer Yourself
MARINE - My A$s Rides In Navy Equipment
etc. etc.
PEBKAC - problem existing between keyboard and chair
ID-10-T - reference number given to difficult customers
NAVY - Never Again Volunteer Yourself
MARINE - My A$s Rides In Navy Equipment
etc. etc.
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Mesarim
- Posts: 22
- Joined: 2007-04-05 12:20
my apologies... I figured having a dev with me would prevent me from having to read it! Thanks.
JFDI - not a starwars reference
PEBKAC - problem existing between keyboard and chair
ID-10-T - reference number given to difficult customers
NAVY - Never Again Volunteer Yourself
MARINE - My A$s Rides In Navy Equipment
etc. etc.
PEBKAC - problem existing between keyboard and chair
ID-10-T - reference number given to difficult customers
NAVY - Never Again Volunteer Yourself
MARINE - My A$s Rides In Navy Equipment
etc. etc.
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Mesarim
- Posts: 22
- Joined: 2007-04-05 12:20
uhm crack shot, are you looking at this changelog??? -->http://media.realitymod.com/changelist/ ... gelist.txt
JFDI - not a starwars reference
PEBKAC - problem existing between keyboard and chair
ID-10-T - reference number given to difficult customers
NAVY - Never Again Volunteer Yourself
MARINE - My A$s Rides In Navy Equipment
etc. etc.
PEBKAC - problem existing between keyboard and chair
ID-10-T - reference number given to difficult customers
NAVY - Never Again Volunteer Yourself
MARINE - My A$s Rides In Navy Equipment
etc. etc.
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kilroy0097
- Posts: 433
- Joined: 2008-01-02 12:57
I would like to point out that the change log says nothing about removing the smoke deployment of the driver with the Right click option. Since there are direct and logic reasons to have the special smoke deployment of the gunner. As in creating a large screen for lateral movement or giving infantry squads moving up a large smoke screen to mask movement.* Added smoke launcher batteries to tanks and IFVs. They have 3 sets of smoke bombs and 60 seconds reload time between each one
* Removed missile lock warning tone from all armored vehicles
The original smoke screen was still useful in it's own right and should still be in the game.
