Anti Air Vehicles
-
[uBp]Irish
- Posts: 1794
- Joined: 2007-01-17 23:47
Anti Air Vehicles
So i just played Kashan last night while on mec in their AA vehicle. Has anyone else noticed a change with the handling? It drives so awkwardly, and turns on a dime, which makes it hard to steer. Am i the only one thats had this feeling? or does it just take a lot of time to get used too?

-
Sabre_tooth_tigger
- Posts: 1922
- Joined: 2007-06-01 20:14
-
[uBp]Irish
- Posts: 1794
- Joined: 2007-01-17 23:47
-
[uBp]Irish
- Posts: 1794
- Joined: 2007-01-17 23:47
-
Alex6714
- Posts: 3900
- Joined: 2007-06-15 22:47
It is because of the stabilization. The turret stays no matter how you turn, so you don´t know if you turn and it doesn´t help being sensitive.
Also, apart from the indicator there is no reference turret to vehicle on the direction your facing.
Also, apart from the indicator there is no reference turret to vehicle on the direction your facing.
"Today's forecast calls for 30mm HE rain with a slight chance of hellfires"
"oh, they're fire and forget all right...they're fired then they forget where the target is"
-
Sabre_tooth_tigger
- Posts: 1922
- Joined: 2007-06-01 20:14
-
RumblerIII
- Posts: 12
- Joined: 2008-03-30 13:13
-
Fabryz
- Posts: 177
- Joined: 2007-05-04 18:30
-
jOHNNYdOUBE
- Posts: 637
- Joined: 2007-09-13 21:28
-
Expendable Grunt
- Posts: 4730
- Joined: 2007-03-09 01:54
I noticed this as well. It makes it frustrating as HELL to drive. I'd like to suggest that it becomes two-manned, if possible.

Former [DM] captain.
The fact that people are poor or discriminated against doesn't necessarily endow them with any special qualities of justice, nobility, charity or compassion. - Saul Alinsky
-
[uBp]Irish
- Posts: 1794
- Joined: 2007-01-17 23:47
-
markonymous
- Posts: 1358
- Joined: 2007-10-25 05:20
AAs dont fire on infantry... And the mod is called Project lets make all the stuff that is weak in real-life overpowered and the stuff that is powerful in real-life unusable.RumblerIII wrote:I thought it was called Project Reality and not Project Make it enjoyable by dumbing stuff down and overpowering other stuff.
oh i must add that i love the stabilization


