I did a bit of searching and I think im sure this hasnt been posted
It would be very interesting if you could have openable doors
In close combat maps such as the map " al basarah ". What I mean is
going up to a door thats already closed and pressing " E " default
Action key to open the door , Also making a squeeky door sound.
This is good if your in A building and your camping out or somthing
but know your aware when enemy has entered the same room!
- Lets elaborate on this ?
Openable Door's
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Spec
- Retired PR Developer
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Possible, but the problem with maps like al basrah is that they already have their maximum number of move/destroyable objects.

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Sgt1_Jackson
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Rudd
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https://www.realitymod.com/forum/f18-pr ... ors-3.html
theres some discussion of this here.
theres some discussion of this here.
Didnt any of you at least tried FH2?
On the map El Alamein you have a construction house where you have to go to a bunker to cap a flag. To reach that bunker you have to open doors with E. All those doors just open normally. Cant we use those doors for houses and buildings?
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MrD
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Spec
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Shotgun
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... openable doors, just happens to be not only possible but in game. The door at Mine and the cave in OGT. Also for further shutdown may i please direct you to the thread TRIGGERABLES.
https://www.realitymod.com/forum/f189-modding-tutorials/34808-tutorial-triggerables.html
K thanks Bi
https://www.realitymod.com/forum/f189-modding-tutorials/34808-tutorial-triggerables.html
K thanks Bi
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Rhino
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nooo, the editor removed it in v0.7 when I saved the map (stupid editor!), then I added it back in 0.75 but even thou it was working fine in my pr_edit, I noticed the other day its now using the wrong door mesh files! really annoyingSpec_Operator wrote:That one was there. Afaik it has been removed in 0.75, for whatever reason.







