Hmm, I was wondering why C4 wasn't killing any tanks.'[R-DEV wrote: JS.Fortnight.A']Note, in parallel with Cerberus' statment, C4 does NOT do damage to heavily armored vehicles, its real life use is for structure demolition (in large quantities) and breaching of doors and other entrance points (in smaller quantities).
Recommended uses for C4 in PRMM: booby traps near flags, misc. anti-infantry use, and to destroy AT emplacments.
Just one question: Is C4-immune tanks realistic? I mean, couldn't you destroy a tank with C4 in real life? Personally I think it's a bad idea to make Tanks immune just because it's something n00bs complained about. If it's realistic, by all means, keep it! But if it's just put in to make tanks more invincible/whatever, than I would suggest taking it back to the way it was. C4 jumping has been fixed, and Juhad Jeeps have been eliminated because of the long spawn times.





