ATTN: New PRMM .25 players

General discussion of the Project Reality: BF2 modification.
AznLB
Posts: 475
Joined: 2006-02-13 21:01

Post by AznLB »

'[R-DEV wrote: JS.Fortnight.A']Note, in parallel with Cerberus' statment, C4 does NOT do damage to heavily armored vehicles, its real life use is for structure demolition (in large quantities) and breaching of doors and other entrance points (in smaller quantities).

Recommended uses for C4 in PRMM: booby traps near flags, misc. anti-infantry use, and to destroy AT emplacments.
Hmm, I was wondering why C4 wasn't killing any tanks.

Just one question: Is C4-immune tanks realistic? I mean, couldn't you destroy a tank with C4 in real life? Personally I think it's a bad idea to make Tanks immune just because it's something n00bs complained about. If it's realistic, by all means, keep it! But if it's just put in to make tanks more invincible/whatever, than I would suggest taking it back to the way it was. C4 jumping has been fixed, and Juhad Jeeps have been eliminated because of the long spawn times.
Malum
Posts: 157
Joined: 2006-02-07 02:38

Post by Malum »

'[R-DEV wrote: JS.Fortnight.A']This little puppy is very nice (I have one):

http://www.logitech.com/index.cfm/produ ... NTID=10013
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Yeah, that looks nice.....I wonder if the guy who has feedback has a true 5.1 surround sound setup...maybe if I only had 2.1 I would experience the same thing....for me the headphones always feel uncomfortable after a couple of rounds.
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Peter-SAS
Posts: 370
Joined: 2006-02-06 17:04

Post by Peter-SAS »

I'd have to disagree with the spawn time. Such long spawn times make you use cover, work together and move intelligently.
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Ingame: Peter-SAS
Class: Whatever the SL wants ;)
Cerberus
Posts: 2727
Joined: 2005-11-15 22:24

Post by Cerberus »

Yeah, I was wondering why 4 pieces of C4 weren't destroying a T90 when I was playing against bots.

I think long spawn times are a good thing for Project Reality. It forces people to be more careful and use cover, and it makes the battles more realistic
"Practice proves more than theory, in any case."

- Abraham Lincoln


"i so regret searching "giant hentai penis" on google images though ;_;"

- Garabaldi
Resjah
Posts: 812
Joined: 2005-08-24 02:33

Post by Resjah »

solodude23 wrote:I need my headset fixed...... The mic is tempermental as hell...I have to be pointing it some exact way...and it still dosn't work often. Sometimes beating the shit out of it helps a bit. Maybe not in the long run, but for the time being. :)
maybe thats why its broken,lol :p
Blindeye
Posts: 39
Joined: 2006-02-27 00:28

Post by Blindeye »

Heya im one of the new players along with one of my clan member's. we do teamwork dont worry thats why we like it, but today was annoying to me as well i died and the enemy was killed and im not even kidding 5-7 medics ran past me and never revived =/. most poeple join our squad then run off and dont stick together. but all in all i found this mod to be great!
[url]Www.AuraClan.com :-D[/url]
Check out [Aura] the best knife clan out there! 8)
Gran
Posts: 265
Joined: 2006-02-10 23:29

Post by Gran »

The size of C-4 charges in the game could be used to disable a track on a tank but thats about it. Unless you can stuff it into the main gun and blow the tube. It shouldn't completely destroy an M-1. They have it right in the mod.
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"Nothing wrong with shooting as long as the right people get shot" – CLINT EASTWOOD
21B Combat Engineer US ARMY
{GD}Ghost
Posts: 210
Joined: 2005-09-22 06:08

Post by {GD}Ghost »

Just start booting people for stupidity. They'll get the message sooner or later.....if they aren't too dense.
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JS.Fortnight.A
Retired PR Developer
Posts: 3469
Joined: 2004-07-23 12:00

Post by JS.Fortnight.A »

IRT AznLB: Regarding the C4 and armour, again IRL you don't hear of any soldier destroying active enemy armour with small packs of high explosive do you (its usually done with airstrikes and real AT weapons such as the Javelin)? We chose to remove the destructive abilities of C4 against armour because it IS unrealistic.
Project Reality Operations Lead v0.2-0.3
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Figisaacnewton
Posts: 1895
Joined: 2004-11-23 05:27

Post by Figisaacnewton »

Ugh i just had a very bad experience as MEC in karkand. We got pushed back to the last flag over the bridge, and NO ONE tried to get back across, save me and Malum. we were losing by nearly 100 tickets, and despite our screams and setting up spawn points for people to spawn at on the other side, no one came. They all just stood there and got sniped to death or tried to snipe back, or the really dumb ones ran straight down the middle of the bridge. downright frustrating.
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