Huey Gunship

Suggestions from our community members for PR:BF2. Read the stickies before posting.
agentscar
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Joined: 2007-06-25 04:26

Post by agentscar »

Can't wait for this!
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Eddie Baker
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Joined: 2004-07-26 12:00

Post by Eddie Baker »

KP wrote:It is indeed the Z.
Actually, the model is a bastardized hybrid of characteristics of the AH-1W (ex: stub wings) and the AH-1Z (ex: four-bladed rotor).
GR34
Posts: 471
Joined: 2007-04-07 03:08

Post by GR34 »

Just Please no mini gun I hate n00bs just shooting them. They dont seem to do it with the other choppers .50cal. I would love to see an M240 on Huey and a PKT on the MEC chopper instead of .50cal. and maybe a GPMG for the Merlin 2?
In game name Joshey
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Fluffywuffy
Posts: 2532
Joined: 2007-11-13 23:52

Post by Fluffywuffy »

GR34 wrote:Just Please no mini gun I hate n00bs just shooting them. They dont seem to do it with the other choppers .50cal. I would love to see an M240 on Huey and a PKT on the MEC chopper instead of .50cal. and maybe a GPMG for the Merlin 2?
Or m240 for the merlin too...
Hotrod525
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Joined: 2006-12-10 13:28

Post by Hotrod525 »

Dont the marines uses the UH1Y Huey wich have 4 palm FLIR and 1 rockets pod ?

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agentscar
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Joined: 2007-06-25 04:26

Post by agentscar »

Yea,I thought of that variant too,but I think they use both...But just because the common noob abuses miniguns does not mean take them away...Merlin definantly needs some protection though...
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GunnyJD
Posts: 51
Joined: 2007-03-31 12:40

Post by GunnyJD »

The UH-1N and the UH-1Y is in use. The "Y" is still being rolled out while the "N" is still the featured Huey model. The "Y" wil have full dominance for the Marine Corps by 2011 leaving the Reserves the only Marine units with "N" model Huey's until the end of 2012.

The Zulu is a four bladed helo with longer stub wings than the model in BF2 shows. The Zulu is to be able to shoot 16 Hellfires, 2 AIM-9's(Air to Air)and 10,000 rounds from the 20MM gun. So why have a half arsed to helo when you can have a good model with more bang for the buck. The Zulu could be a great asset if design correctly.
GunnyJD
Posts: 51
Joined: 2007-03-31 12:40

Post by GunnyJD »

Here's something to keep noobs from shooting the gun, make them have a pilot kit to man the guns on the huey and as the gunner on the cobra. Only fair and realistic, the crew chiefs(door gunners) are enlisted and wear the same gear as pilots.
HughJass
Posts: 2599
Joined: 2007-10-14 03:55

Post by HughJass »

GunnyJD wrote:Here's something to keep noobs from shooting the gun, make them have a pilot kit to man the guns on the huey and as the gunner on the cobra. Only fair and realistic, the crew chiefs(door gunners) are enlisted and wear the same gear as pilots.
its asking too much, door gunner is not a comparable role to one such as a helicopter pilot (in game)

But I'd like to see the Y in, looks great.
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Eddie Baker
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Joined: 2004-07-26 12:00

Post by Eddie Baker »

Hotrod525 wrote:Dont the marines uses the UH1Y Huey wich have 4 palm FLIR and 1 rockets pod ?
Rocket pods can be mounted on both the UH-1N and UH-1Y. A chin-mounted BRITESTAR FLIR/laser designator is standard on the upcoming UH-1Y and is often mounted on current UH-1Ns. As GunnyJD said, the Huey-Y is being rolled out. Last I heard they were working on getting the UH-1Y out ahead of the AH-1Z because the UH-1N fleet is so aged.
DeltaFart
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Joined: 2008-02-12 20:36

Post by DeltaFart »

So the Super CObra is being rolled out as well?
Eddie Baker
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Post by Eddie Baker »

DeltaFart wrote:So the Super CObra is being rolled out as well?
The Super Cobra (AH-1W) has been in service for about 20 years. The AH-1Z, which still goes by the Super Cobra name but also by "King Cobra," is in testing and will enter service sometime during the rollout of the UH-1Y.
MAINERROR
Retired PR Developer
Posts: 1873
Joined: 2007-07-22 17:54

Post by MAINERROR »

Have a question to the DEVs. Is there any way to implement a function which allows the pilot to disable the door guns? Cause thats realistic. I mean on the Black Hawks the pilot has to arm them before the door gunners are able to shoot.

Is that possible?
MadTommy
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Joined: 2006-05-23 11:34

Post by MadTommy »

MAINERROR wrote:Have a question to the DEVs. Is there any way to implement a function which allows the pilot to disable the door guns? Cause thats realistic. I mean on the Black Hawks the pilot has to arm them before the door gunners are able to shoot.

Is that possible?
That would be very nice!
MAINERROR
Retired PR Developer
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Post by MAINERROR »

I've suggested that about three months ago but dunno where the thread is. :mrgreen:
bosco_
Retired PR Developer
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Post by bosco_ »

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MAINERROR
Retired PR Developer
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Post by MAINERROR »

Hehe Bosco knows how to use the search function :D
fludblud
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Joined: 2007-10-07 07:35

Post by fludblud »

MAINERROR wrote:Have a question to the DEVs. Is there any way to implement a function which allows the pilot to disable the door guns? Cause thats realistic. I mean on the Black Hawks the pilot has to arm them before the door gunners are able to shoot.
that would only work if there is direct VOIP between people in the same vehicle

as a gunner there will be nothing more frustrating than seeing an enemy aiming at you with a stinger but no way to tell the pilot to arm the guns to engage him.

although this will only apply to side mounted miniguns which i doubt will be used
MAINERROR
Retired PR Developer
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Joined: 2007-07-22 17:54

Post by MAINERROR »

I think its better than having guys in your chopper telling the enemy where you are ...
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