Where has the Blood gone?
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Maxfragg
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Maxfragg
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Expendable Grunt
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darkNight
- Posts: 202
- Joined: 2007-10-25 20:53
I want it back anyway! A puff of grey dust isn't more realistic than a puff of blood!
Whaaaa gimmie the bloooood!!!!
No, really. The vanilla puffs are driving me up the wall! The first real thing I've noticed after start playing PR (it was 0.4 I think) was the amazing recoil and those blood puffs! And I really miss it now...
Whaaaa gimmie the bloooood!!!!
No, really. The vanilla puffs are driving me up the wall! The first real thing I've noticed after start playing PR (it was 0.4 I think) was the amazing recoil and those blood puffs! And I really miss it now...
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OkitaMakoto
- Retired PR Developer
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Until you wash your damn combat uniform, yes it is.Waaah_Wah wrote:So white dust is more realistic?![]()
I'd imagine half of you, away from mommy for the first time, haven't washed your uniform since we got here. There's no doubt in my mind that if you were shot, we'd see anywhere from about 1 to 3 PR releases of dust build up puffing out of your uniforms.
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markonymous
- Posts: 1358
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you got me there[R-CON]OkitaMakoto wrote:Until you wash your damn combat uniform, yes it is.
I'd imagine half of you, away from mommy for the first time, haven't washed your uniform since we got here. There's no doubt in my mind that if you were shot, we'd see anywhere from about 1 to 3 PR releases of dust build up puffing out of your uniforms.
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00SoldierofFortune00
- Posts: 2944
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Notice how it is everywhere except for the flak.
http://www.marinecorpsmoms.com/new_images/kasalthen.jpg
http://www.marinecorpsmoms.com/new_images/kasalthen.jpg
"Push the Envelope, Watch It Bend"
Tool ~ Lateralus
Tool ~ Lateralus
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OkitaMakoto
- Retired PR Developer
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Masaq
- Retired PR Developer
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Stop being gore monkies and just play the game?!
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ERASERLASER
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hall0
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Yes. Its because of the great BF2 hit detection.[R-CON]OkitaMakoto wrote:But it wasn't always true. Thats the problem. From what I understand, the only TRUE hit indicator was the vBF2 crosshair flare. :'(
But the red dust is much more better than the white dust which appears now.
Its right that in rl would puff blood in reallife you have a much better hit detection the enemy would get down. Here an enemy runs on like nothing happends
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AirCasper
- Posts: 137
- Joined: 2008-04-20 18:59
Someone posted this idea which I actually like about the blood.
yes unless you are shot in the face, you wont see a string of blood come out (depends)
most of the time the blood starts to soak into your bdus and flows out.
so... (to get rid of the unrealistic health bar)
you can tell if a solider is wounded by blood being on his uniform, or a little on his face.
the more blood, the more he is bleeding.
and the blood only shows up when you are bleeding, not for a slight graze or flesh wound.
but if you are bleeding out, and maxi-pads arnt working; call out a medic, and he will find the guy with blood on him to heal.
and I am pretty sure this can be done with the BF2 engine; it would just involve a rotation of skins for the player model.
and I would assume a different level of blood for every 25% you bleed
Opinions?
yes unless you are shot in the face, you wont see a string of blood come out (depends)
most of the time the blood starts to soak into your bdus and flows out.
so... (to get rid of the unrealistic health bar)
you can tell if a solider is wounded by blood being on his uniform, or a little on his face.
the more blood, the more he is bleeding.
and the blood only shows up when you are bleeding, not for a slight graze or flesh wound.
but if you are bleeding out, and maxi-pads arnt working; call out a medic, and he will find the guy with blood on him to heal.
and I would assume a different level of blood for every 25% you bleed
Opinions?
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Cyrax-Sektor
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- Joined: 2007-10-15 21:12

Jaymz


