I know it's been said before somewhere, but to resupply on the specalized stuff, the guys should have to go to a sort of ammo locker to get what then need.
Just a thought. I wonder how it would do for the balance though.
could make APC/Jeeps have extra ammo for lets say engineer and AT'[R-DEV wrote:Katarn']I've though about this a bit. I think you're right, and it's unrealistic in a lot of ways, but how else would we resupply the anti-tank/engineer kits?
OMG please say you just dident compair planetside with realitymod....MonkeyNutz wrote:^^ Would be nice yeah, problem is unlike Planetside and the AMS you can't cloak it - would be nice to put out some camo though.

I agree, many mods have tried to be the most realistic one but they always end up sacrifising gameplay for realism which is a shame tbh. PRMM is already realistic as it is. If something has to be changed I'd say make the support guy carry less ammo; ie let it take longer time for him to "reload" his ammo packs so he can't resupply 10 guys in a few seconds.00SoldierofFortune00 wrote:I think it is good the way it is now because if you were away from the others and secretly attacking a control point, you wouldn't have any tanks or places to be resupplied from and supply drops would alert the enemy to your position.
I don't think this should be changed since it would sacrafice realism for the arcade gameplay and take away something from the good support players.
Supply box is also too slow as well and can easily get blown up along with if you even have a commander to drop one.
