No night vision for grunts? Might as well throw the map away then. In reality it might indeed be as you say, I wouldn't know, but gameplay wise, it would certainly take away all the fun.rough77 wrote:the question is... did ALL soldiers ever have NVG? no, they did not!
tanks must have NVG - but normal troops... do you think it's possible to just add the NVG to the squad leader's "soflam"?
and FULL MOON would make the desert quite bright - it should be that bright to be able to see movement just with the binoculuars - is it possible to add randomized stars?
tanks: night vision
squad-leader: soflam with nightvision
rest: no night vision
Kashan Desert at NIGHT!!!
-
AfterDune
- Retired PR Developer
- Posts: 17094
- Joined: 2007-02-08 07:19

-
foxxravin
- Posts: 344
- Joined: 2007-06-25 16:37
i was thinking the same.rough77 wrote:the question is... did ALL soldiers ever have NVG? no, they did not!
tanks must have NVG - but normal troops... do you think it's possible to just add the NVG to the squad leader's "soflam"?
and FULL MOON would make the desert quite bright - it should be that bright to be able to see movement just with the binoculuars - is it possible to add randomized stars?
tanks: night vision
squad-leader: soflam with nightvision
rest: no night vision
why not make the map more bright? not very much more, but enough to atleast kill others
-
Mora
- Posts: 2933
- Joined: 2007-08-21 12:37
-
AfterDune
- Retired PR Developer
- Posts: 17094
- Joined: 2007-02-08 07:19
Server has been updated with Dr. Rank's fixes. Servername changed to ".:iGi:. Community Server".
Put the files Dr. Rank made inside your server.zip. Or, if you don't know how or you're just lazy, lol, download this and put it in your 'kashan_nights' folder: http://thirdforces.internationalconspir ... server.zip
Put the files Dr. Rank made inside your server.zip. Or, if you don't know how or you're just lazy, lol, download this and put it in your 'kashan_nights' folder: http://thirdforces.internationalconspir ... server.zip

-
Teek
- Posts: 3162
- Joined: 2006-12-23 02:45
-
Dr Rank
- PR:BF2 Developer
- Posts: 2765
- Joined: 2006-11-11 15:05
https://www.realitymod.com/forum/f66-co ... t-22.html#zangoo wrote:so are you guys considering increasing the view distance past 200m? right now it is way too small, it should be back to what kashan day is and just have the lightmaps and sky.con files changed so it is a night map.
Already done. Just download the latest files. Don't need to redo the lightmaps.
-
foxxravin
- Posts: 344
- Joined: 2007-06-25 16:37
actually mine have saved me in kashan 2 timesTeek wrote:Keep NVG button the same for all kits, replace mines and hooks for Soflams. Nobody uses mines or hooks in a desert anyways.
The US Army almost never go into combat with out NVGs, they cost less that $4000 each so they are not rare when the US spends countless trillions.
also;
Map looks ace.
-
Ironcomatose
- Posts: 3471
- Joined: 2007-02-21 06:07
All the better. We could make this an infantry only map(16p version with maybe some armor).TheScot666 wrote:yeah, tried the a-10 and just couldnt see a thing, which sucked a bit, but keep trying mate, once you get this map shall be epic
[R-DEV]DuneHunter - No offense to any female gamers, but never, ever underestimate the amount of havoc a woman can unleash upon innocent unsuspecting electronics.
-
foxxravin
- Posts: 344
- Joined: 2007-06-25 16:37






Jaymz
