And where the hell should the apache spawn?TheScot666 wrote:i would like to see a strictly city map in insurgency(literally all city) and then the apache on that. So like a MAAASIVE city and apache on that, cos then you would have lots of cover, but it would be very real
[MAP] Al Najaf
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MAINERROR
- Retired PR Developer
- Posts: 1873
- Joined: 2007-07-22 17:54
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HughJass
- Posts: 2599
- Joined: 2007-10-14 03:55
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DesmoLocke
- Posts: 1770
- Joined: 2008-11-28 19:47
Re: [MAP] Al Najaf
What is the story with this map? Still being worked on?
If done right, I think it could be the next Fallujah West and prove to be very popular.
If done right, I think it could be the next Fallujah West and prove to be very popular.
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alexaus
- Posts: 150
- Joined: 2009-05-09 06:51
Re: [MAP] Al Najaf
Devs have nothing to do with this map.. its some rand ... posting his awsome ideaGhost1800 wrote:contact the devs with a PM, show them your stuff if you want to contribute.
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Not_able_to_kill
- Posts: 202
- Joined: 2008-03-05 11:37
Re: [MAP] Al Najaf
USMC doesnt use apache, they use cobra, so replace apache with cobra so we'll be fine
[R-DEV]Hitperson: my body is a temple with the fountains flowing fresh with cider and the holy water being scotch.
[R-CON]Rudd: remember, your penis size is proportional
to your post count
[R-CON]Rudd: remember, your penis size is proportional
to your post count
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Meza82
- Posts: 279
- Joined: 2009-06-13 21:26
Re: [MAP] Al Najaf
insugents get only 4 technikals? while the USMC gets APCs and gunships? y do so many people want to nerf INS?
i say give INS 8 technikals and 4 or more jihad suicide cars, and the Al Quds (AK/RPK like weapons). just to help even it up.
i say give INS 8 technikals and 4 or more jihad suicide cars, and the Al Quds (AK/RPK like weapons). just to help even it up.
Violence is power
In .308 we trust
In .308 we trust
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IAJTHOMAS
- Posts: 1149
- Joined: 2006-12-20 14:14
Re: [MAP] Al Najaf
Why are you lot discussing spawn time and assets on a year old map that never was, as far as i can tell?
Saint wrote: I can imagine what maybe some of you guys know say: "You want it? Make it!"
And I could you give the answerI can't
Honestly? I am a total mapping noob. And this project would be way too big for me alone



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him_j
- Posts: 187
- Joined: 2007-02-09 18:27
Re: [MAP] Al Najaf
Even it up?Meza82 wrote:insugents get only 4 technikals? while the USMC gets APCs and gunships? y do so many people want to nerf INS?
i say give INS 8 technikals and 4 or more jihad suicide cars, and the Al Quds (AK/RPK like weapons). just to help even it up.
IMO its even enough, I dont want to start a flame war, just put across my point of view. But i think that with the amount of spawn points, and the manpower that the insurgents have, the battle can go either way.
IMO Insurgents have just as much chance of beating the Coalition as the Coalition beating the insurgents and i dont think it should change.
But you know, A few more suicide cars couldnt do any harm
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Napoleon_TR
- Posts: 303
- Joined: 2008-03-18 13:10
Re: [MAP] Al Najaf
Cause? for Technicals ?Saint wrote:Vehicles USMC : APC x2 humvees x4 TOW humvees x2 Supply Trucks x4
vehicles Insurgents : technicals x4
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killonsight95
- Posts: 2123
- Joined: 2009-03-22 13:06
Re: [MAP] Al Najaf
this would be very good although the insugency should have more vehicals like maybe:5 techs,1-2 bomb cars, it would be awesome to see a *** type insurgent map
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Elektro
- Posts: 1824
- Joined: 2009-01-05 14:53
Re: [MAP] Al Najaf
i gues you didnt watch the video link :b you should was great and showed a terrific battle between the USMC, US Army, & the US Airforce VS the Insurgents.killonsight95 wrote:this would be very good although the insugency should have more vehicals like maybe:5 techs,1-2 bomb cars, it would be awesome to see a *** type insurgent map
but they dont need bomb cars all they need is stratigic advandeges
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scope
- Posts: 133
- Joined: 2009-02-19 14:26
Re: [MAP] Al Najaf
There is no way this map would be fair for the insurgent team. Not only will they have to worry about ticket loses, they have nowhere the firepower of mobilty as the US. 4 technicals is all your thinking of giving the insurgents. My guess is that no one would ever play as the insurgents on this map. The only thing the insurgents have going for them in PR is that don't have to go toe to toe with the conventional forces. They can plant ambushes and wait for the US to come to them. There is no way that they will even come close to putting up a fight in any AAS map. Make it an insurgent map and it will probably be very fun. But as an AAS map, nobody will play as the insurgent side. Especially with the vehicle layout that was proposed. Not even close to being fair.






