[Weapon] H&K HK417
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Maxfragg
- Posts: 2122
- Joined: 2007-01-02 22:10
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KP
- Posts: 7863
- Joined: 2006-11-04 17:20
[quote=""'[uBp"]Irish;666736']ah k. makes sense. now i'm kinda interested.. any pics of people covering up the rails on their weapons? never heard of this before.[/quote]
Not really, but remember that you don't really see pics of the 417 being used in the field in places like Afghanistan or Iraq because it's such a new weapon and hasn't really filtered down into front-line units yet.
[quote="LtSoucy""]looks great KP, Shall we start wearing KP for [R-Dev](Skip [R-Con])[/quote]

Is there a title for "community mods' whore"?
Not really, but remember that you don't really see pics of the 417 being used in the field in places like Afghanistan or Iraq because it's such a new weapon and hasn't really filtered down into front-line units yet.
[quote="LtSoucy""]looks great KP, Shall we start wearing KP for [R-Dev](Skip [R-Con])[/quote]
Is there a title for "community mods' whore"?
More guns and bullets make bad guys go away faster,
which in turn makes everyone in the area safer.
-Paul Howe
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KP
- Posts: 7863
- Joined: 2006-11-04 17:20
Re: [TASK] H&K HK417
The final model:

Who should I send it to for UVing, texturing, LODing etc.?

Who should I send it to for UVing, texturing, LODing etc.?
More guns and bullets make bad guys go away faster,
which in turn makes everyone in the area safer.
-Paul Howe
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Brummy
- Posts: 7479
- Joined: 2007-06-03 18:54
Re: [TASK] H&K HK417
Oooooooh That is so nice.
How many polys/tris? 
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KP
- Posts: 7863
- Joined: 2006-11-04 17:20
Re: [TASK] H&K HK417
'Bout 6000, which is roughly the same as the M16 w/ACOG.
More guns and bullets make bad guys go away faster,
which in turn makes everyone in the area safer.
-Paul Howe
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Celica`
- Posts: 174
- Joined: 2005-11-20 11:52
Re: [TASK] H&K HK417
if the uv's are nice and color-uv's i could skin it..

Korps Commando Troepen
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KP
- Posts: 7863
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Re: [TASK] H&K HK417
Who should UV it, then?
More guns and bullets make bad guys go away faster,
which in turn makes everyone in the area safer.
-Paul Howe
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Pride
- Retired PR Developer
- Posts: 1467
- Joined: 2007-07-19 18:13
Re: [TASK] H&K HK417
I would, but i'm too busy. And its 6000 polys, so no thanks 

eddie: the MoD aren't just going to start blurring their faces so they look 'well ard' are they?
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Z-trooper
- Retired PR Developer
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Re: [TASK] H&K HK417
amenPride wrote:I would, but i'm too busy. And its 6000 polys, so no thanks![]()
KP, this is a perfect opportunity to learn how to UV
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KP
- Posts: 7863
- Joined: 2006-11-04 17:20
Re: [TASK] H&K HK417
I would if I had the time, believe me.Z-trooper wrote:amenjust the though of the bipods and such could give me nightmares :/
KP, this is a perfect opportunity to learn how to UV![]()
More guns and bullets make bad guys go away faster,
which in turn makes everyone in the area safer.
-Paul Howe
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ice_killer
- Posts: 2361
- Joined: 2007-02-15 16:20
Re: [TASK] H&K HK417
i can but nope busy whit the chinook and other stuff for this comm section 
and like Z said you need to know how to UV ! as a modeler and belive me it S***S !
and like Z said you need to know how to UV ! as a modeler and belive me it S***S !
I7 980X, REX3, Dominator GT 12G, 4X XFXHD6970 2G yes Quadfire , SSD 3x Raptors 2X 1.2 KW 
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Z-trooper
- Retired PR Developer
- Posts: 4166
- Joined: 2007-05-08 14:18
Re: [TASK] H&K HK417
actually, UVing statics dosnt suck that bad.. I find it quite "fun" sometimes. Mainly because you can see the model comming to life as you UV.
And KP, I was just messing with you
but knowing how to UV can really be a benefit - even when you are modeling. that way you know some "dos" and "donts" of the trade... but you have been modeling for far longer than me, so I have a hunch that you already know most of them 
And KP, I was just messing with you
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Glimmerman
- Retired PR Developer
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- Joined: 2007-08-14 11:12
Re: [TASK] H&K HK417
Ice, that Chinook is allmost done, you can do the HK417 right after you finish it.
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Glimmerman
- Retired PR Developer
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Re: [TASK] H&K HK417
He's our only UVmapper so he will have to 
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ice_killer
- Posts: 2361
- Joined: 2007-02-15 16:20
Re: [TASK] H&K HK417
and if i dont ahve time for it ....Glimmerman wrote:He's our only UVmapper so he will have to![]()
I7 980X, REX3, Dominator GT 12G, 4X XFXHD6970 2G yes Quadfire , SSD 3x Raptors 2X 1.2 KW 



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