Project Reality spilling over???
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[=TC=]nuetron
- Posts: 358
- Joined: 2007-06-20 08:00
Project Reality spilling over???
Hello, currently my computer is broken(AGAIN AGAIN!). But before it broke this most recent time, I noticed in another mod that when I was shot at the screen, "shook" if you will, like it does in PR when you are being shot at. Then I was hit and was dying, but before so, the screen turned that DARK grey in the middle, black on top/bottom oreo picture as you are bleeding to death. I cannot really describe this, but hopefully you guys knpw what I mean. I was just wondering if certain parts of PR were "spilling over" again, if you will: into other mods that I have.
??:
"There is no such thing as WAR-FAIR" -me
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Rapier
- Posts: 132
- Joined: 2008-05-20 08:48
Re: Project Reality spilling over???
Although, in the real reality, everything goes black for like 2 seconds when you get shot at, followed by lots and lots of screaming, yeah, that would be the "blackout" effect.
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Rudd
- Retired PR Developer
- Posts: 21225
- Joined: 2007-08-15 14:32
Re: Project Reality spilling over???
I think this is the same thing that happened to me with FH2, but the other way around.
They told me that if I started FH2 up and exited properly it would fix itself, since this problem is apparently caused by a CTD or other improper exit.
They told me that if I started FH2 up and exited properly it would fix itself, since this problem is apparently caused by a CTD or other improper exit.
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e-Gor
- Retired PR Developer
- Posts: 3752
- Joined: 2006-03-06 22:40
Re: Project Reality spilling over???
Yup... that'll happen if you crash. Just load up PR and quit normally, as Rudd said. 
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MrD
- Posts: 3399
- Joined: 2006-05-13 16:21
Re: Project Reality spilling over???
Forgotten Hope 2 had the suppression effect first. Due to the Black Sands Studio modding community the mod teams will exchange items used in the mods, hence why we finally gained the suppression effect, and had crucial help integrating it from the original creators of it. All praise to them!

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Smuke
- Posts: 877
- Joined: 2007-09-25 16:21
Re: Project Reality spilling over???
FH2 Suppression effect is exactly the same as PR, as PR Dev team, used the same idea, from the same developers of FH2.
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Wild_Bill: Smuke, you are a true ninja!.
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Rhino
- Retired PR Developer
- Posts: 47909
- Joined: 2005-12-13 20:00
Re: Project Reality spilling over???
no its not excatly the same... the effects are different... The same guy who made the FH2 ones thou made our ones 
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Scot
- Posts: 9270
- Joined: 2008-01-20 19:45
Re: Project Reality spilling over???
I got it, what i do, is create a different character name for FH2, cos that works don't it?? But i did get a black and white screen with FH2 sometimes, but doesn't bother me too much, makes it seem more realistic!!

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Brummy
- Posts: 7479
- Joined: 2007-06-03 18:54
Re: Project Reality spilling over???
Done the same, I just added -FH2 to my account. For example Brummie-FH2.TheScot666 wrote:I got it, what i do, is create a different character name for FH2
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[=TC=]nuetron
- Posts: 358
- Joined: 2007-06-20 08:00
Re: Project Reality spilling over???
OOOOOOOO, okay, I was playing Fogoteen Hope and I was shot a couple(2) times and as I was dying I saw the screen going black on the top and bottom, with the center along with most of the screen going very dark grey, I saw it happen in a PR video and I thjought it was the same thing.
Not when you are being shot AT and there is trauma like in PR, but when you are hit and the screen goes darker and darker.
nevermind, guess its not a feature..
Not when you are being shot AT and there is trauma like in PR, but when you are hit and the screen goes darker and darker.
nevermind, guess its not a feature..
"There is no such thing as WAR-FAIR" -me
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Teek
- Posts: 3162
- Joined: 2006-12-23 02:45
Re: Project Reality spilling over???
In both PR and FH, the shader effects will 'spill over' the respective .exe is closed improperly.



