FH2.exe

General discussion of the Project Reality: BF2 modification.
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AnRK
Posts: 2136
Joined: 2007-03-27 14:17

FH2.exe

Post by AnRK »

Sorry to post having done any hardcore searching, but theres ALOT of FH2 related stuff.

Anyway, how come they get their own .exe? Could they pay for the licence with their millions of dollars of sellout capitalist blood advertising money or something? :p
bosco_
Retired PR Developer
Posts: 14620
Joined: 2006-12-17 19:04

Re: FH2.exe

Post by bosco_ »

PR has it's own .exe too...?
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Scot
Posts: 9270
Joined: 2008-01-20 19:45

Re: FH2.exe

Post by Scot »

YOU CRAZY FOOOL!
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Cyrax-Sektor
Posts: 1030
Joined: 2007-10-15 21:12

Re: FH2.exe

Post by Cyrax-Sektor »

[R-PUB]bosco wrote:PR has it's own .exe too...?
True that.

Edit: sorry for the short reply earlier. As stated, it's a separate .exe that runs when you play the mod with different functions the game can't produce.
Last edited by Cyrax-Sektor on 2008-05-21 23:15, edited 1 time in total.
Masaq
Retired PR Developer
Posts: 10043
Joined: 2006-09-23 16:29

Re: FH2.exe

Post by Masaq »

Because FH2.exe and PR.exe aren't edited versions of BF2.exe.

What our .exes do is basically load up BF2.exe with a set of additional instructions - "Run as usual, but instead of normal shaders use our own". It allows both mods to use additional shaders that BF2 doesn't include as standard - basically, the supression effects.


Edit:

Oh and congratulations to the two guys above - you win this thread's "Most Idiotic Poster Award" in a joint first-place. Enjoy your warning points, prats.

"That's how it starts, Mas, with that warm happy feeling inside. Pretty soon you're rocking in the corner, a full grown dog addict, wondering where your next St Bernand is coming from..." - IAJTHOMAS
"Did they say what he's angry about?" asked Annette Mitchell, 77, of the district, stranded after seeing a double feature of "Piranha 3D" and "The Last Exorcism." - Washington Post
Cyrax-Sektor
Posts: 1030
Joined: 2007-10-15 21:12

Re: FH2.exe

Post by Cyrax-Sektor »

I was just confirming Bosco's post, not trying to be an idiot.
Dosedmonkey
Posts: 138
Joined: 2007-08-09 02:01

Re: FH2.exe

Post by Dosedmonkey »

[R-MOD]Masaq wrote:Because FH2.exe and PR.exe aren't edited versions of BF2.exe.

What our .exes do is basically load up BF2.exe with a set of additional instructions - "Run as usual, but instead of normal shaders use our own". It allows both mods to use additional shaders that BF2 doesn't include as standard - basically, the supression effects.
Its not just for suppresion effects, in FH2 at least, it adds shaders for other things, making the mods over all graphicaly better I was led to believe. :-D
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Masaq
Retired PR Developer
Posts: 10043
Joined: 2006-09-23 16:29

Re: FH2.exe

Post by Masaq »

Cyrax-Sektor wrote:I was just confirming Bosco's post, not trying to be an idiot.

Not you, two other guys posted "FAIL"-type captioned pictures, since deleted.

"That's how it starts, Mas, with that warm happy feeling inside. Pretty soon you're rocking in the corner, a full grown dog addict, wondering where your next St Bernand is coming from..." - IAJTHOMAS
"Did they say what he's angry about?" asked Annette Mitchell, 77, of the district, stranded after seeing a double feature of "Piranha 3D" and "The Last Exorcism." - Washington Post
AnRK
Posts: 2136
Joined: 2007-03-27 14:17

Re: FH2.exe

Post by AnRK »

Yeah forgot about us having that, whoops. Are the FH2 team working with the same limitations we are then? (aside from their team getting paid for it unlike ours)

Oh and not that I advocate respecting people solely on their post count or how long they've been here, but I'm not entirely clueless having been here over a year and been reasonably active. I'm sure there was a much more respectful tone in this place till pretty recently.
HunterMed
Posts: 2080
Joined: 2007-04-08 17:28

Re: FH2.exe

Post by HunterMed »

Who pays FH2 devs? And why is FH2 still for free then?
Mora
Posts: 2933
Joined: 2007-08-21 12:37

Re: FH2.exe

Post by Mora »

sponsors i guess.
77SiCaRiO77
Retired PR Developer
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Re: FH2.exe

Post by 77SiCaRiO77 »

nobody pays them anything .
hall0
Posts: 1700
Joined: 2007-06-09 17:20

Re: FH2.exe

Post by hall0 »

FH does it like every other mod for free. Ctz is just the best coder in BF. He mod the BF2.exe and PR asked if they could use it too so the exe find the way to PR.
Thats why the PR Devs thank jodonnell and ctz and for this help in the news of 0.75
New Shader Effects
Thanks to one of our newest [R-CON]'s, jodonnell and his partner in crime ctz (both on the award winning FH2 team), the effects of laying down suppression fire will be devastating on your enemy.
AnRK
Posts: 2136
Joined: 2007-03-27 14:17

Re: FH2.exe

Post by AnRK »

77SiCaRiO77 wrote:nobody pays them anything .
I think I saw while ago, before it was released, that they were gonna have advertisements in game to raise so funds (quite alot if I remember right). Might have been a joke though, but the images they gave were of computer companies and stuff, so it didn't seem THAT far fetched.
Darktrooper
Posts: 55
Joined: 2008-02-21 11:08

Re: FH2.exe

Post by Darktrooper »

AnRK wrote:I think I saw while ago, before it was released, that they were gonna have advertisements in game to raise so funds (quite alot if I remember right). Might have been a joke though, but the images they gave were of computer companies and stuff, so it didn't seem THAT far fetched.
Yes, i remember such a thing ... But that was an april fool's joke ;)
Brummy
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Joined: 2007-06-03 18:54

Re: FH2.exe

Post by Brummy »

Now if only we could bribe xFire to show PR as a separate game :D
Scot
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Joined: 2008-01-20 19:45

Re: FH2.exe

Post by Scot »

OR bribe them to give us money.......


wait that doesnt work
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