[Vehicle] [Static] Phz2000NL [WIP]
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Tonnie
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Re: [Vehicle] [Static] [W.I.P.] Phz2000NL
can we get a tris count so far
HangMan: BF2 Editor, it has very strict limitations memory wise, and crashes all the time. Its like a girl. Treat it with respect and take it slow and you'll get places. Rush and get ahead of yourself and it will turn around and punch you in the mouth
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Glimmerman
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Re: [Vehicle] [Static] [W.I.P.] Phz2000NL
damn your getting fast Ice, i like it, i like it 
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ice_killer
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Re: [Vehicle] [Static] Phz2000NL [WIP]
tris count is 4046
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ice_killer
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Re: [Vehicle] [Static] Phz2000NL [WIP]
I7 980X, REX3, Dominator GT 12G, 4X XFXHD6970 2G yes Quadfire , SSD 3x Raptors 2X 1.2 KW 
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Glimmerman
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Re: [Vehicle] [Static] Phz2000NL [WIP]
The barrel must have a bit more incline
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Hans Martin Slayer
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Re: [Vehicle] [Static] Phz2000NL [WIP]
very nice, ice! 
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ice_killer
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Re: [Vehicle] [Static] Phz2000NL [WIP]
I7 980X, REX3, Dominator GT 12G, 4X XFXHD6970 2G yes Quadfire , SSD 3x Raptors 2X 1.2 KW 
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AfterDune
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Glimmerman
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Re: [Vehicle] [Static] Phz2000NL [WIP]
Whats the polycount so far?
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Technoelite
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Re: [Vehicle] [Static] Phz2000NL [WIP]
hnag on isnt that a self prepeled arty gun oh great arty back in pr


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Glimmerman
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Re: [Vehicle] [Static] Phz2000NL [WIP]
Thats something the PR Dev's will decide on, we are going to used it as a mainbase static at first, if PR says its ok to include some form of arty then will make it a usable weapon.Technoelite wrote:hnag on isnt that a self prepeled arty gun oh great arty back in pr
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Tonnie
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Re: [Vehicle] [Static] Phz2000NL [WIP]
Needs work on Barrel (Smoothing Groups) other then that GREAT!!!
HangMan: BF2 Editor, it has very strict limitations memory wise, and crashes all the time. Its like a girl. Treat it with respect and take it slow and you'll get places. Rush and get ahead of yourself and it will turn around and punch you in the mouth
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ice_killer
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Re: [Vehicle] [Static] Phz2000NL [WIP]
Last edited by ice_killer on 2008-05-29 19:55, edited 1 time in total.
I7 980X, REX3, Dominator GT 12G, 4X XFXHD6970 2G yes Quadfire , SSD 3x Raptors 2X 1.2 KW 
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AfterDune
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ice_killer
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Re: [Vehicle] [Static] Phz2000NL [WIP]
yea so this model is for the airfield as a static untill whe get artileryblack-wolf wrote:Hmm? You were working on the terminals of that map, right?
I7 980X, REX3, Dominator GT 12G, 4X XFXHD6970 2G yes Quadfire , SSD 3x Raptors 2X 1.2 KW 
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Glimmerman
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Re: [Vehicle] [Static] Phz2000NL [WIP]
Ice you tha mannnn 
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Glimmerman
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Re: [Vehicle] [Static] Phz2000NL [WIP]
Ice, do you got any updates yet?

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