[Question] Hellfire Sound Location?

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Mora
Posts: 2933
Joined: 2007-08-21 12:37

[Sounds] Hellfire?

Post by Mora »

Where are the hellfire sounds located? Ive looked in the objects_client, objects_server and common_client and also in common_server.


But there are no where to find? :? ??:
Last edited by Mora on 2008-06-01 11:21, edited 1 time in total.
Rhino
Retired PR Developer
Posts: 47909
Joined: 2005-12-13 20:00

Re: Hellfire Sound Location?

Post by Rhino »

"objects/weapons/armament/missiles/sounds/mono/rocket_engine_start_idle.wav"

think that's the one your looking for?

EDIT: also you could give your titles and posts more description, but the title I though you mean the "x,y,z" of the sound location on the model only till I read most of your post I realized you mean where the file location was :p

Always look in the .con and .tweak files...
Image
Mora
Posts: 2933
Joined: 2007-08-21 12:37

Re: Hellfire Sound Location?

Post by Mora »

Ah i fount it :) its in a bit wired place..

objects_client.zip\Vehicles\Land\aav_tunguska\Sounds\Mono\missile_fire3.wav
Alex6714
Posts: 3900
Joined: 2007-06-15 22:47

Re: Hellfire Sound Location?

Post by Alex6714 »

[R-DEV]Rhino wrote:"objects/weapons/armament/missiles/sounds/mono/rocket_engine_start_idle.wav"

I think thats the one the AA missile uses.
"Today's forecast calls for 30mm HE rain with a slight chance of hellfires"


"oh, they're fire and forget all right...they're fired then they forget where the target is"
Alex6714
Posts: 3900
Joined: 2007-06-15 22:47

Re: Hellfire Sound Location?

Post by Alex6714 »

I tried putting a sound in and it didn't come out too bad. :)

Still, wasn't brilliant quality as in there as a bit too much background helicopter noise and I don't know how to sync it for firing rockets fast. I liked it though. :)
"Today's forecast calls for 30mm HE rain with a slight chance of hellfires"


"oh, they're fire and forget all right...they're fired then they forget where the target is"
Dr_Tubesteak
Posts: 172
Joined: 2007-03-09 00:44

Re: [Question] Hellfire Sound Location?

Post by Dr_Tubesteak »

I think that you might have to add markers to the .wav file. This way the BF2 engine knows what to play when firing single or automatic.

Here's a post which explains about vehicle sounds but weapon sounds are the same:

How To Format A Start_idle_stop.wav For Bf2 - Official BF Editor Forums
Mora
Posts: 2933
Joined: 2007-08-21 12:37

Re: [Question] Hellfire Sound Location?

Post by Mora »

I don't think you would need that for a single shot weapon.

And i also did some sound work :grin: not too much tho..

YouTube - PR Unofficial Sound For Hellfire [WIP]
hall0
Posts: 1700
Joined: 2007-06-09 17:20

Re: [Question] Hellfire Sound Location?

Post by hall0 »

Nice i like it :D
Mora
Posts: 2933
Joined: 2007-08-21 12:37

Re: [Question] Hellfire Sound Location?

Post by Mora »

:) glad you liked it.
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