Idea for airtransport a vehicle

Suggestions from our community members for PR:BF2. Read the stickies before posting.
Post Reply
~XHW~Flamestorm
Posts: 273
Joined: 2008-01-17 20:00

Idea for airtransport a vehicle

Post by ~XHW~Flamestorm »

Dont know if any one brought the idea befor i didnt found any thing like this.
You guys made that a helicopter drop a supplycrate. Is it possibly that you can drive in with a vehicle in a chopper the vehicle disapear and when the chopper is going to land aggain open the door and than th copilot could appear again like the supplycrate i dont know if it work or any body tried it out but may with a bit luck it could.

greetz flamestorm
=Romagnolo=
Posts: 4765
Joined: 2006-12-29 14:52

Re: Idea for airtransport a vehicle

Post by =Romagnolo= »

Something similar was already suggested, but anyway, your idea sounds very hard to do with the BF2 engine and it would look wierd. A car that sundely disappears in a helicopter and appears magicly after the heli lands... Sorry, but IMO it is not a good idea.
[R-DEV]OkitaMakoto:"Cheers, you're the man, Okita"
[R-DEV]Rhino:"I in fact got kicked from a server for tking."
Hitperson:"well done, treasure it forever."
[R-DEV]Adriaan:"Damned classy Roma, if I may say so."
[R-DEV]Chuc:"Pro man, pro."
(yes, it was about me)
[R-MOD]BloodBane611:"Romagnolo, you definitely deserve a LOL award for that."
ReconAus
Posts: 199
Joined: 2007-07-08 13:44

Re: Idea for airtransport a vehicle

Post by ReconAus »

You can not drive any vehicle into a chopper in PR because of the limits of the BF2 engine, but the idea making the car disappear and reappear like a supply create sounds interesting, but i dont know if its possible

ReconAus
Mora
Posts: 2933
Joined: 2007-08-21 12:37

Re: Idea for airtransport a vehicle

Post by Mora »

Well you can drive a car into the chopper. But you can not move with it, it will do damage to both the chopper and the car. And it looks really weird.
Spec
Retired PR Developer
Posts: 8439
Joined: 2007-09-01 22:42

Re: Idea for airtransport a vehicle

Post by Spec »

Having cars dropped like bombs or supply crates is possible. A good example is the Battleship mod. One of the ships can "launch" planes this way.
Rudd
Retired PR Developer
Posts: 21225
Joined: 2007-08-15 14:32

Re: Idea for airtransport a vehicle

Post by Rudd »

=Romagnolo= wrote:Something similar was already suggested, but anyway, your idea sounds very hard to do with the BF2 engine and it would look wierd. A car that sundely disappears in a helicopter and appears magicly after the heli lands... Sorry, but IMO it is not a good idea.
some of the modders seemed enthusiastic about this idea last time it came up, so I think its worth testing- if it can be done ofc.
Image
Smegburt_funkledink
Posts: 4080
Joined: 2007-11-29 00:29

Re: Idea for airtransport a vehicle

Post by Smegburt_funkledink »

Dr2B Rudd wrote:some of the modders seemed enthusiastic about this idea last time it came up, so I think its worth testing- if it can be done ofc.
Small quote from Rhino in Hfett's thread regarding same suggestion last month:

"and we are fully aware we can do this... locked for re suggestion :razz: "

can do this...

Hmmm... :-)
[R-Div]Robbi "There's nothing more skanky than eating out of a tub of hummus with a screwdriver."
[R-DEV]Matrox "CHINAAAAAAA!!!"
IAJTHOMAS
Posts: 1149
Joined: 2006-12-20 14:14

Re: Idea for airtransport a vehicle

Post by IAJTHOMAS »

I came up with an idea based on this involving the vehcile acting as a weapon, and it being fired like a missile.

If you notice, when a missile is fired, one of the missile on the models disappears i believe. Thus, a model with, say a landing craft with a humvee/landrover/whatever is made, which can be fired. The firing removes the model land rover (as per the missiles) and replaces it istantaneously with a 'real' vehicle. This would be more of an issue with the chopper, as fixing it (if its possible on any vehicle) wouldn't really work for choppers.

I orginally thought of this for landing craft when it was mentioned, it would have to made so that when the ramp is down the landing craft is prevented from moving to stop collision isues that occur between the two moving vehciles.

I've been busy with finals so I've not had a chance to post it up well enough to explain. Think you can get the gist of it from what I've written. Thought it may be a novel approach to the problem, never seen it before, but you never know what the devs have tried.
ImageImage

Image
IAJTHOMAS
Posts: 1149
Joined: 2006-12-20 14:14

Re: Idea for airtransport a vehicle

Post by IAJTHOMAS »

EDIT:

This couldn't be used for making current vehciles disappear. I figured the 'weapon' could have ammo with a max ammo count of 1 which would have to be 'reloaded' at the carrier (as i said, this was originally a landing craft based idea) over a long period of time. As there are no land spawns of vehicles usually for the assaulting forces there wouldn't be too many vehciles if the rearm time was long enough.

Er dunno why that came out as a new post, could have sworn i hit edit.
ImageImage

Image
Masaq
Retired PR Developer
Posts: 10043
Joined: 2006-09-23 16:29

Re: Idea for airtransport a vehicle

Post by Masaq »

We don't yet have a helicopter that can carry vehicles inside it... Give it time tho.

"That's how it starts, Mas, with that warm happy feeling inside. Pretty soon you're rocking in the corner, a full grown dog addict, wondering where your next St Bernand is coming from..." - IAJTHOMAS
"Did they say what he's angry about?" asked Annette Mitchell, 77, of the district, stranded after seeing a double feature of "Piranha 3D" and "The Last Exorcism." - Washington Post
Scot
Posts: 9270
Joined: 2008-01-20 19:45

Re: Idea for airtransport a vehicle

Post by Scot »

Chinook.... :D :D
Image
Tartantyco
Posts: 2796
Joined: 2006-10-21 14:11

Re: Idea for airtransport a vehicle

Post by Tartantyco »

'[R-MOD wrote:Masaq;689242']We don't yet have a helicopter that can carry vehicles inside it... Give it time tho.
Image
KEH-POW!
Make Norway OPFOR! NAO!
ImageImage
It's your hamster Richard. It's your hamster in the box and it's not breathing.
Nick The Bubble
Posts: 214
Joined: 2008-04-22 22:34

Re: Idea for airtransport a vehicle

Post by Nick The Bubble »

what about a retractable underslung hook/rope thing like in BF Vietnam?
maverick551
Posts: 176
Joined: 2008-01-11 07:45

Re: Idea for airtransport a vehicle

Post by maverick551 »

I think there are some issues with that being hard coded, in other words, allowing something like a sling to be deployed under the Helicopter fuselage, the DEV's would have to mess with the BF2 engine code which can not be done, thus the term "Hardcoded"

Perpetual peace is a futile dream."
- General George S. Patton
Post Reply

Return to “PR:BF2 Suggestions”