0.8 and graphics
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Garmax
- Posts: 288
- Joined: 2008-06-13 00:52
0.8 and graphics
i have a big rig bassically. put a lot of money into it. with the .075 i know graphics have improved a lot but what about in .08
because it is a mod, graphics and textues dont look at its best. I'm just asking if anything is being do about that? what can be done about it?
please. do something about that.
because it is a mod, graphics and textues dont look at its best. I'm just asking if anything is being do about that? what can be done about it?
please. do something about that.
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CodeRedFox
- Retired PR Developer
- Posts: 5919
- Joined: 2005-11-08 00:47
Re: 0.8 and graphics
Yeah you need to explain your self a little better 
This is normally the other way around.because it is a mod, graphics and textures dont look at its best.

"apcs, like dogs can't look up" - Dr2B Rudd
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nicoX
- Posts: 1181
- Joined: 2007-07-24 10:03
Re: 0.8 and graphics
He means because it's not developed by a company, the graphics and textures are not flashy enough. He asks what the Dev's should do to become better developers.
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MarineSeaknight
- Posts: 287
- Joined: 2008-01-08 16:12
Re: 0.8 and graphics
...Or asking if we have any plans on improving the overall appearance quality of the game? Graphics-wise?
That's what I got out of it.
That's what I got out of it.

[PR Forums] [Contact an Admin] [Kicked/Banned from TG?]
PR Testing Team: Serious Business
Waiting for Reapar to become a DEV before I can quote him.
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Garmax
- Posts: 288
- Joined: 2008-06-13 00:52
Re: 0.8 and graphics
sorry about my. unclearness.. but yeah. What is being done about improving the graphics, the game isn't made developers, so what is being done to improve that, the graphics arent very 'flashy' as someone had put it.
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Brummy
- Posts: 7479
- Joined: 2007-06-03 18:54
Re: 0.8 and graphics
That's BF2 Engine, BF2 doesn't look 'flashy' neither. And PR can look pretty good if you have the right settings, some colour correction, and woop woop high AA. 
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CodeRedFox
- Retired PR Developer
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- Joined: 2005-11-08 00:47
Re: 0.8 and graphics
I can only comment on my projects, but yes were/I'm working on it 

"apcs, like dogs can't look up" - Dr2B Rudd
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Spec
- Retired PR Developer
- Posts: 8439
- Joined: 2007-09-01 22:42
Re: 0.8 and graphics
My poor PC *sigh*
Hope you dont push the low settings into the skies. But i guess i can trust the devs
Hope you dont push the low settings into the skies. But i guess i can trust the devs
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para_hjs
- Posts: 263
- Joined: 2005-01-19 11:46
Re: 0.8 and graphics
http://sinna.no/cpg/albums/userpics/hp01.jpg
Want Helmand back..
http://sinna.no/cpg/albums/userpics/gre ... et16_2.jpg
And Greasy..
NOW!
Want Helmand back..
http://sinna.no/cpg/albums/userpics/gre ... et16_2.jpg
And Greasy..
NOW!
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CodeRedFox
- Retired PR Developer
- Posts: 5919
- Joined: 2005-11-08 00:47
Re: 0.8 and graphics

Get ready for 0.8
Last edited by CodeRedFox on 2008-06-13 20:14, edited 1 time in total.
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Version13
- Posts: 21
- Joined: 2008-04-02 20:50
Re: 0.8 and graphics
Well... I run an old rig and plan on upgrading sooner then later so I hope yas don't push the graphics too high if at all. I enjoy PR like everyone else and want to continue playing as long as their is admins willing to monitor proper gameplay. Be gentle ... 
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101 bassdrive
- Posts: 514
- Joined: 2007-02-20 15:04
Re: 0.8 and graphics
sure, brillant gameplay backed up by great grafics would be nice.
if Id have to choose though, well.. I aint posting this on a crysis forum am I?^^
I guess you could get an improved aestethic impact with custom statics, overgrowth and trees, overall spicy variation to get it more lively and pictoresk. but I can imagine thatd take hellalot of time and effort.
if Id have to choose though, well.. I aint posting this on a crysis forum am I?^^
I guess you could get an improved aestethic impact with custom statics, overgrowth and trees, overall spicy variation to get it more lively and pictoresk. but I can imagine thatd take hellalot of time and effort.
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Garmax
- Posts: 288
- Joined: 2008-06-13 00:52
Re: 0.8 and graphics
im glad to hear that, but i doubt its the BF2 engine cause i run vanilla on all high setting and runs beautifully, PR does too, but i feel like it has so much more potential
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space
- Posts: 2337
- Joined: 2008-03-02 06:42
Re: 0.8 and graphics
There was a poll recently on the forum asking what settings people played the game at - last time I looked as many people played on low settings as high! Considering that I can play with everything on full with a gfx card that costs under £50 / $50, I was pretty shocked.
Anyway the gfx quality that the DEVs out it is not too important, as you can drop the settings/resolution. I think its more important that the different maps are of a similar quality, so that people can set up their rig for all maps, and not have to log off when certain maps appear.
Anyway the gfx quality that the DEVs out it is not too important, as you can drop the settings/resolution. I think its more important that the different maps are of a similar quality, so that people can set up their rig for all maps, and not have to log off when certain maps appear.
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agentscar
- Posts: 1266
- Joined: 2007-06-25 04:26
Re: 0.8 and graphics
I have a "Super PC" lol,so put the graphics quality up!!!! lol
And "Para hjs" I couldn't agree more..I want both of those maps back,BADLY!!
And "Para hjs" I couldn't agree more..I want both of those maps back,BADLY!!

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morfumax
- Posts: 5
- Joined: 2007-08-17 23:25
Re: 0.8 and graphics
i have a crappy dell xps 400 and i have to run it on all mid and 800*600 res 
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Deadfast
- Retired PR Developer
- Posts: 4611
- Joined: 2007-07-16 16:25
Re: 0.8 and graphics
My bottleneck is the CPU. And since it's socket A I would have to change 90% of the PC components to get there something better than Athlon 3000+.spacemanc wrote:There was a poll recently on the forum asking what settings people played the game at - last time I looked as many people played on low settings as high! Considering that I can play with everything on full with a gfx card that costs under £50 / $50, I was pretty shocked.
Anyway the gfx quality that the DEVs out it is not too important, as you can drop the settings/resolution. I think its more important that the different maps are of a similar quality, so that people can set up their rig for all maps, and not have to log off when certain maps appear.
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space
- Posts: 2337
- Joined: 2008-03-02 06:42
Re: 0.8 and graphics
I think RAM is very important with PR/Bf2 as well, theres ALOT of stuff to load, especially the bigger maps.
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CodeRedFox
- Retired PR Developer
- Posts: 5919
- Joined: 2005-11-08 00:47
Re: 0.8 and graphics
you guys, take my image as a funny joke and thats it.
But more RAM will help you.
But more RAM will help you.

"apcs, like dogs can't look up" - Dr2B Rudd


