0.8 and graphics

General discussion of the Project Reality: BF2 modification.
Garmax
Posts: 288
Joined: 2008-06-13 00:52

0.8 and graphics

Post by Garmax »

i have a big rig bassically. put a lot of money into it. with the .075 i know graphics have improved a lot but what about in .08

because it is a mod, graphics and textues dont look at its best. I'm just asking if anything is being do about that? what can be done about it?

please. do something about that.
jOHNNYdOUBE
Posts: 637
Joined: 2007-09-13 21:28

Re: 0.8 and graphics

Post by jOHNNYdOUBE »

What do you mean? Exactly.
CodeRedFox
Retired PR Developer
Posts: 5919
Joined: 2005-11-08 00:47

Re: 0.8 and graphics

Post by CodeRedFox »

Yeah you need to explain your self a little better :-D
because it is a mod, graphics and textures dont look at its best.
This is normally the other way around.
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"apcs, like dogs can't look up" - Dr2B Rudd
nicoX
Posts: 1181
Joined: 2007-07-24 10:03

Re: 0.8 and graphics

Post by nicoX »

He means because it's not developed by a company, the graphics and textures are not flashy enough. He asks what the Dev's should do to become better developers.
MarineSeaknight
Posts: 287
Joined: 2008-01-08 16:12

Re: 0.8 and graphics

Post by MarineSeaknight »

...Or asking if we have any plans on improving the overall appearance quality of the game? Graphics-wise?

That's what I got out of it.
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Garmax
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Joined: 2008-06-13 00:52

Re: 0.8 and graphics

Post by Garmax »

sorry about my. unclearness.. but yeah. What is being done about improving the graphics, the game isn't made developers, so what is being done to improve that, the graphics arent very 'flashy' as someone had put it.
Brummy
Posts: 7479
Joined: 2007-06-03 18:54

Re: 0.8 and graphics

Post by Brummy »

That's BF2 Engine, BF2 doesn't look 'flashy' neither. And PR can look pretty good if you have the right settings, some colour correction, and woop woop high AA. :)
CodeRedFox
Retired PR Developer
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Re: 0.8 and graphics

Post by CodeRedFox »

I can only comment on my projects, but yes were/I'm working on it :-P
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"apcs, like dogs can't look up" - Dr2B Rudd
Spec
Retired PR Developer
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Re: 0.8 and graphics

Post by Spec »

My poor PC *sigh*

Hope you dont push the low settings into the skies. But i guess i can trust the devs :p
CodeRedFox
Retired PR Developer
Posts: 5919
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Re: 0.8 and graphics

Post by CodeRedFox »

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Get ready for 0.8 :mrgreen:
Last edited by CodeRedFox on 2008-06-13 20:14, edited 1 time in total.
Version13
Posts: 21
Joined: 2008-04-02 20:50

Re: 0.8 and graphics

Post by Version13 »

Well... I run an old rig and plan on upgrading sooner then later so I hope yas don't push the graphics too high if at all. I enjoy PR like everyone else and want to continue playing as long as their is admins willing to monitor proper gameplay. Be gentle ... :shock:
101 bassdrive
Posts: 514
Joined: 2007-02-20 15:04

Re: 0.8 and graphics

Post by 101 bassdrive »

sure, brillant gameplay backed up by great grafics would be nice.
if Id have to choose though, well.. I aint posting this on a crysis forum am I?^^
I guess you could get an improved aestethic impact with custom statics, overgrowth and trees, overall spicy variation to get it more lively and pictoresk. but I can imagine thatd take hellalot of time and effort.
Garmax
Posts: 288
Joined: 2008-06-13 00:52

Re: 0.8 and graphics

Post by Garmax »

im glad to hear that, but i doubt its the BF2 engine cause i run vanilla on all high setting and runs beautifully, PR does too, but i feel like it has so much more potential
space
Posts: 2337
Joined: 2008-03-02 06:42

Re: 0.8 and graphics

Post by space »

There was a poll recently on the forum asking what settings people played the game at - last time I looked as many people played on low settings as high! Considering that I can play with everything on full with a gfx card that costs under £50 / $50, I was pretty shocked.
Anyway the gfx quality that the DEVs out it is not too important, as you can drop the settings/resolution. I think its more important that the different maps are of a similar quality, so that people can set up their rig for all maps, and not have to log off when certain maps appear.
agentscar
Posts: 1266
Joined: 2007-06-25 04:26

Re: 0.8 and graphics

Post by agentscar »

I have a "Super PC" lol,so put the graphics quality up!!!! lol

And "Para hjs" I couldn't agree more..I want both of those maps back,BADLY!!
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morfumax
Posts: 5
Joined: 2007-08-17 23:25

Re: 0.8 and graphics

Post by morfumax »

i have a crappy dell xps 400 and i have to run it on all mid and 800*600 res :(
Deadfast
Retired PR Developer
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Re: 0.8 and graphics

Post by Deadfast »

spacemanc wrote:There was a poll recently on the forum asking what settings people played the game at - last time I looked as many people played on low settings as high! Considering that I can play with everything on full with a gfx card that costs under £50 / $50, I was pretty shocked.
Anyway the gfx quality that the DEVs out it is not too important, as you can drop the settings/resolution. I think its more important that the different maps are of a similar quality, so that people can set up their rig for all maps, and not have to log off when certain maps appear.
My bottleneck is the CPU. And since it's socket A I would have to change 90% of the PC components to get there something better than Athlon 3000+.
space
Posts: 2337
Joined: 2008-03-02 06:42

Re: 0.8 and graphics

Post by space »

I think RAM is very important with PR/Bf2 as well, theres ALOT of stuff to load, especially the bigger maps.
CodeRedFox
Retired PR Developer
Posts: 5919
Joined: 2005-11-08 00:47

Re: 0.8 and graphics

Post by CodeRedFox »

you guys, take my image as a funny joke and thats it.

But more RAM will help you.
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"apcs, like dogs can't look up" - Dr2B Rudd
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