I've been thinking about posting this for a while, since it always seemed somewhat weird for me, just thought it's not that relevant. Recently I made up my mind.
So my question is rather simple: can you add physics for the water-objects in game? Like the river would transport you a 100 feet away before you cross it on Kyongan-Ni or that creek on Qinling or any other. Adding some static force for still waters (vertical circling move). Disabling sprint in ankle-high water. Taking away a lot of stamina while crossing water with your heavy loadout.
Maybe these doesn't sound such great of an impact it might have. Maybe it'd make you walk for the bridge, wait until your target gets on the shore while you aim at him, forces you further to regroup by the water's edge. And it would just add a refreshing realism to gameplay. Any reflections?
River Flow, Sea Wave And The Rest
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Doc_Frank
- Posts: 246
- Joined: 2007-03-12 21:13
River Flow, Sea Wave And The Rest
"The torture never stops."
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SleepyHe4d
- Posts: 221
- Joined: 2008-02-11 10:25
Re: River Flow, Sea Wave And The Rest
Would be funny to see someone get swept off the map
but I don't think this is possible.
Don't take my word for it though.
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Rhino
- Retired PR Developer
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- Joined: 2005-12-13 20:00
Re: River Flow, Sea Wave And The Rest
https://www.realitymod.com/forum/f199-d ... ffect.html
for any one who asks is it possible to sweep people down river, the answer is most likely not, but even if it is possible it is far too much work to make it worth it and it would be probaly very buggy at the end of it too.
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turnpipe
- Posts: 274
- Joined: 2008-01-27 19:25
Re: River Flow, Sea Wave And The Rest
On a incline and a invisable slipery surface I think it will work.
Like the way vehicles slide down hills.
Like the way vehicles slide down hills.
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Mora
- Posts: 2933
- Joined: 2007-08-21 12:37
Re: River Flow, Sea Wave And The Rest
Have invisible walls that are animated fly trough the river could work. But it will probably suck.
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Rhino
- Retired PR Developer
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Re: River Flow, Sea Wave And The Rest
it is not possible to have water on a incline without it being very buggy in BF2 afaik and it would have to use the water materiel unless you just wanted to stand on top of the water.
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Mora
- Posts: 2933
- Joined: 2007-08-21 12:37
Re: River Flow, Sea Wave And The Rest
No like walls not horizontal plates
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Rhino
- Retired PR Developer
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- Joined: 2005-12-13 20:00
Re: River Flow, Sea Wave And The Rest
I was replying to turnpipe...
As you have probably guessed, the devs are not going to do this so unless one of you want to attempt code it for us, its not going to happen.
locked.
As you have probably guessed, the devs are not going to do this so unless one of you want to attempt code it for us, its not going to happen.
locked.


