M32
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Neuromante
- Posts: 85
- Joined: 2006-03-02 10:35
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[T]Terranova7
- Posts: 1073
- Joined: 2005-06-19 20:28
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RikiRude
- Retired PR Developer
- Posts: 3819
- Joined: 2006-02-12 08:57
another noob tube sweet!!!
no... thats dumb we dont need them in this mod. or how about we have those and we give the MEC high explosive RPGs?
but better smoke PLEASE! there has to be a way to make smoke that looks good and doesnt lag people.
no... thats dumb we dont need them in this mod. or how about we have those and we give the MEC high explosive RPGs?
but better smoke PLEASE! there has to be a way to make smoke that looks good and doesnt lag people.
Proud n00b tub3r of 5 spam bots!


'[R-CON wrote:2Slick4U']That's like being the smartest kid with down syndrome.
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Zantetsuken
- Posts: 502
- Joined: 2006-02-18 04:22
it sounds like something fit more for Splinter Cell type games - camera rounds?
I am Zantetsuken the steel bladed sword
My Slashdot sig: "I'll switch back to IE when MS makes Windows open-source"

In the name of God, impure souls of the living dead shall be banished into eternal damnation. AMEN
-motto of the Hellsing family in the anime "Hellsing"
My Slashdot sig: "I'll switch back to IE when MS makes Windows open-source"

In the name of God, impure souls of the living dead shall be banished into eternal damnation. AMEN
-motto of the Hellsing family in the anime "Hellsing"
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Sgt. Jarvis
- Posts: 188
- Joined: 2005-12-19 02:22
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Ghostrider
- Retired PR Developer
- Posts: 2585
- Joined: 2006-01-04 02:56
I dont think this will be making it into the Mod as a M203/GP-30 substitute (or at all)...but smoke rounds sound good for me...for the support or assault class.'[R-CON wrote:Rhino']na dont want to see anouther noob tube in this mod. But we do need better smoke.
I think that the smoke nades that the assault infantry has are good. I hope that by saying "better smoke" we really get better smoke. I didn't like the new smoke effect for the M203/GP-30 that much (unless that is more realistic ;p), but that is only my opinion.
-Ghostrider
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Deuce6
- Posts: 888
- Joined: 2006-02-28 00:22
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Zantetsuken
- Posts: 502
- Joined: 2006-02-18 04:22
well, I'm an anime freak, so I'm somewhat obliged to say this
not if you go the way Hellsing's end badguy "Incognito" and use it as something of an oversized shotgun by replacing the explosive shells with flechettesseems a bit sloppy for CQC
I am Zantetsuken the steel bladed sword
My Slashdot sig: "I'll switch back to IE when MS makes Windows open-source"

In the name of God, impure souls of the living dead shall be banished into eternal damnation. AMEN
-motto of the Hellsing family in the anime "Hellsing"
My Slashdot sig: "I'll switch back to IE when MS makes Windows open-source"

In the name of God, impure souls of the living dead shall be banished into eternal damnation. AMEN
-motto of the Hellsing family in the anime "Hellsing"
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Hitperson
- Retired PR Developer
- Posts: 6733
- Joined: 2005-11-08 08:09
six7 wrote:not good for the mod but.... that thing looks like it kicks some major ***. would the soldier fielded with that get an m16 or what? seems a bit sloppy for CQC
id give them only that
thaty is how it works in OFP
Harrod200:"Fire.exe has committed an illegal operation and has been shut down"
Raniak : "Warning: May crash if fired upon."
M4sherman: "like peter pan but with tanks"
[R-MOD]Eddiereyes909 (on sim tower) "It truly was the game of my childhood and has led to me getting my degree in industrial engineering."
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Rifleman
- Posts: 290
- Joined: 2006-02-02 10:22
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Mad Max
- Posts: 574
- Joined: 2005-04-26 01:27
I think it's more of a crowd control thing. Stick some tear gas grenades in it to disperse people... assuming they can do that under Geneva. Thinking about it I don't think they can, tear gas is on the "not to be used" list like rubber bullets and water cannons. Good how civilian forces can use them though eh and the military is stuck to the more "humaine" HE-FRAG?
Can't see this being practical on PR.
Can't see this being practical on PR.





