[Map-Idea] Jdam
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Anxiety
- Posts: 174
- Joined: 2007-08-16 09:20
[Map-Idea] Jdam
I'm debuting whether or not to start this map idea i've got.. please help me out..
The idea is the ADF (example) have moved into a small village in iraq, afghanistan etc and worst has come to worse and they've had to jdam a large portion of it - half the village has been destroyed.
now my idea rest completly on the facts here.. If a Jdam were dropped on a village would the military move in ? or would they leave it be ?
Also what is the blast radius of a jdam and whats the radius of damage that it usually cuases (is there a shockwave that rips things up further then the blast radius, if so how far?)
Edit: how deep a hole would a jdam cuase?
Just spinning some ideas out..
The idea is the ADF (example) have moved into a small village in iraq, afghanistan etc and worst has come to worse and they've had to jdam a large portion of it - half the village has been destroyed.
now my idea rest completly on the facts here.. If a Jdam were dropped on a village would the military move in ? or would they leave it be ?
Also what is the blast radius of a jdam and whats the radius of damage that it usually cuases (is there a shockwave that rips things up further then the blast radius, if so how far?)
Edit: how deep a hole would a jdam cuase?
Just spinning some ideas out..
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Rabbit
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Re: [Map-Idea] Jdam
I don't think it would take out a village.....
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[T]blackflybro88
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Re: [Map-Idea] Jdam
it would only take out a block or two
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HughJass
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OkitaMakoto
- Retired PR Developer
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Re: [Map-Idea] Jdam
If true, this is probably a good thing... seeing as statics are limited. Too large an area and youd end up reusing the same destroyed building like 50 times'[T wrote:blackflybro88;722955']it would only take out a block or two
But thats not to stop you
Id say make a cool city map that had a JDAM dropped in some industrial area [construction/hotel/something or other] and build a nice city around it. Make the JDAM near the center so the rubble area would be a bit of an important area?
Could be really cool... but Id really love it even more if it had custom dilapidated building statics
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Anxiety
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Re: [Map-Idea] Jdam
by " it takes out half the village i didn't mean it so litterally , but when a jdam goes off .. do building set alight and all that ? also would the target area vaporise or not ?
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Zimmer
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Re: [Map-Idea] Jdam
search for JDAM on youtube or liveleak 
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I found this sentence quite funny and since this is a war game forum I will put it here. No offense to the french just a good laugh.
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Spaz
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Re: [Map-Idea] Jdam
http://youtube.com/watch?v=7PRvfoTnSA8[/youtube]
Like said before they are not always huge booms, they are more for precition.
Like said before they are not always huge booms, they are more for precition.

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ReaperAce712
- Posts: 135
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Re: [Map-Idea] Jdam
Precision is right since they are laser guided but depending on the size of the bomb would determine a big boom or not. Its a bomb lmfao so of course its gonna make something go boom 
"Cluster bombing from B-52s is very, very accurate.
The bombs are guaranteed to always hit the ground."
-U.S. Air Force
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Waaah_Wah
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Re: [Map-Idea] Jdam
How about a Daisy Cutter? 
Never argue with an idiot, he will just drag you down to his level and beat you by experience
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Anxiety
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Re: [Map-Idea] Jdam
oh! no this village is under tailban control its not a civilian village.
I've been able to find out a 2000lbs Jdam's "zone" is 300ft. or (92m) how big is our jdam ?
Question for Dev's(or anyone who can answer it): how can i make destructable objects start destroyed ? they keep diverting back to geo 0 .
Question 2 : is it possible for at the start of the round 2 Jdams to fall on the village ( automatically)
Thanks
I've been able to find out a 2000lbs Jdam's "zone" is 300ft. or (92m) how big is our jdam ?
Question for Dev's(or anyone who can answer it): how can i make destructable objects start destroyed ? they keep diverting back to geo 0 .
Question 2 : is it possible for at the start of the round 2 Jdams to fall on the village ( automatically)
Thanks
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Jantje|NL^
- Posts: 313
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Re: [Map-Idea] Jdam
Yeah..black-wolf wrote:I don't think western army's ever would drop a J-dam on a village.
Even if the village is under Taliban 'controll' there still can be innocent civilians insie the village. So most of the time -I think- They'll send a bunch of boots up there to take controll..
But, who am I?!
[SH] JantjevanLeiden / / Niet volgen maar Leiden.
marcoelnk;
youre one a crazy detail-obsessed guy
[R-PUB]Hfett;
"youre one a crazy detail-obsessed guy" So true
marcoelnk;
youre one a crazy detail-obsessed guy
[R-PUB]Hfett;
"youre one a crazy detail-obsessed guy" So true
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Flanker15
- Posts: 266
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Re: [Map-Idea] Jdam
JDAM is not a bomb it's a guidance system you put on a bomb so they don't have a size. You could bolt it to a hand grenade and call it a JDAM if you wanted.
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3===SPECTER===3
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Re: [Map-Idea] Jdam
I want this in game PRONTO!!!!Flanker15 wrote:JDAM is not a bomb it's a guidance system you put on a bomb so they don't have a size. You could bolt it to a hand grenade and call it a JDAM if you wanted.
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HughJass
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Sizum85
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Re: [Map-Idea] Jdam
yes and have radioactive radiaton,so that as soon as you spawn you slowly lose ur health!!1111!11oneone
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HughJass
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[T]Terranova7
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Re: [Map-Idea] Jdam
Well then we'd have to look at the world's largest conventional bomb... the MOAB.HughJass wrote:lets just say there is no radio active ****....
GBU-43/B Massive Ordnance Air Blast bomb - Wikipedia, the free encyclopedia
But I agree... a JDAM isn't going to cause the amount of damage you think it is. And it definitely wouldn't be used as an indirect bombing device. And about the nearby buildings igniting, no it won't happen. You would need special types of munitions in order to do that .





