Please fix the M203...
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Cerberus
- Posts: 2727
- Joined: 2005-11-15 22:24
Please fix the M203...
It's less accurate than a water gun for crying out loud.
It needs to be fixed especially if the Grenadier class will be limited
It needs to be fixed especially if the Grenadier class will be limited
"Practice proves more than theory, in any case."
- Abraham Lincoln
"i so regret searching "giant hentai penis" on google images though ;_;"
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Gran
- Posts: 265
- Joined: 2006-02-10 23:29
You must crouch or go prone, then make sure you are zoomed. Practice will give you the accuracy you are looking for. I have been able to acheive very good accuracy with this weapon after using this method.
"Nothing wrong with shooting as long as the right people get shot" – CLINT EASTWOOD
21B Combat Engineer US ARMY
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Figisaacnewton
- Posts: 1895
- Joined: 2004-11-23 05:27
basically, you have to wait for a bout 2 or 3 seconds to shoot.
the m203 is nerfed because the class limits arn't in yet. once we have class limits, we can un nerf a lot of stuff, as the only reason it is nerfed is that it would be unbelievable and incredible hard to fight against a bunch of uber guns.
the m203 is nerfed because the class limits arn't in yet. once we have class limits, we can un nerf a lot of stuff, as the only reason it is nerfed is that it would be unbelievable and incredible hard to fight against a bunch of uber guns.

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00SoldierofFortune00
- Posts: 2944
- Joined: 2006-02-28 01:08
I think you guys need to up the damage of the M203/GP-30 because it cannot take out a vehicle in 2 shots, but mostly 4-5 at best. The thing is accurate if you know how to use it, and I can just about hit any target with it if I stop for a sec, but the damage on the vehicles is what is hurting it. Damage for players is fine, but for the vehicles is just rediculas and unless you have an AT or time, you are screwed from the vodnik/humvee.
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Grey_Ghost
- Posts: 53
- Joined: 2006-02-27 22:09
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Rhino
- Retired PR Developer
- Posts: 47909
- Joined: 2005-12-13 20:00
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00SoldierofFortune00
- Posts: 2944
- Joined: 2006-02-28 01:08
I am not really concerned about it being a killer weapon when it isn't within 10 feet, I am just saying up the damage in someway so that it will be much more effective on vehicles, even though it will be more effective infantry too probably. But think of Blackhawk Down and how Ewan McGregor shot the
M203 at the truck with the MG firing.
The M203/GP-30 etc. wouldn't even faze that truck if it was in the game. If there is a way, maybe you guys could make the arming time higher and damage higher in the process to keep the noob tubing down. Dice didn't do that great of a job in changing the grenade launcher.
M203 at the truck with the MG firing.
The M203/GP-30 etc. wouldn't even faze that truck if it was in the game. If there is a way, maybe you guys could make the arming time higher and damage higher in the process to keep the noob tubing down. Dice didn't do that great of a job in changing the grenade launcher.
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00SoldierofFortune00
- Posts: 2944
- Joined: 2006-02-28 01:08
Yea, I agree. I would like to see at least another type, even if limited in ammo, M203 fired grenade that could do some more damage or something else. It would be nice if the M203 could take a lot more different kinds of rounds, because then they could fire smokes out of the M203, even if this isn't used much in RL.six7 wrote:in reality a fragmentation grenade wouldnt do much damage to a vehicle at all. im assuming the grenade from BHD was a HE grenade. it would be nice if assault could carry jsut one HE...
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Deuce6
- Posts: 888
- Joined: 2006-02-28 00:22
That's why we use HEDP. And they can destroy vehicles. Not armored, or anything like totally blown up from an at-4 or a tank. But it will shred things up nicely.six7 wrote:in reality a fragmentation grenade wouldnt do much damage to a vehicle at all. im assuming the grenade from BHD was a HE grenade. it would be nice if assault could carry jsut one HE...
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SiN|ScarFace
- Posts: 5818
- Joined: 2005-09-08 19:59


