Battlefield 2142 Effects
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Bringerof_D
- Posts: 2142
- Joined: 2007-11-16 04:43
Re: Battlefield 2142 Effects
why not also add in the sniper's breathing pattern, the whole camera is moving, the HUD stays still so when you fire it's still ont he crossheir. i dont see why PR cant seem to figure out how, i mean its in 1942, and 2142
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Sabre_tooth_tigger
- Posts: 1922
- Joined: 2007-06-01 20:14
Re: Battlefield 2142 Effects
Lots of stuff in 1942 and 2142 isnt possible in bf2, why keep bringing that up 
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Rezza
- Posts: 2309
- Joined: 2008-04-06 20:53
Re: Battlefield 2142 Effects
I really agree with mora thats awesome but i dont it can be put in pr i am not sure :SMora wrote:The head movement should be exactly the same as you see it. Meaning if you see a friendly's head moving his actual view is there. Not just some random movement.
I hope you get my point :\

