hi everyone
in project reality u have a nice acuarity when u prone or sit
but when u moving the accurity is just soooooo unrealistick.
why not increse accurity of aimed gun while moving sometimes it can be usefull when u move from cover to cover
Accuarity
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Rudd
- Retired PR Developer
- Posts: 21225
- Joined: 2007-08-15 14:32
Re: Accuarity
I'm assuming you mean accuracy, I agree, a similar suggestion received a wink from a dev iirc in one of the dev journal threads?
edit, i wasn't quite right, see post below
edit, i wasn't quite right, see post below
Last edited by Rudd on 2008-08-05 04:14, edited 1 time in total.
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Conman51
- Posts: 2628
- Joined: 2008-05-03 00:27
Re: Accuarity
well i think this would fall under cahnging teh ballsitics and stuff liek taht...i thought they said they were working on it???
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gclark03
- Posts: 1591
- Joined: 2007-11-05 02:01
Re: Accuarity
This one has yet to learn the sacred art of the sentence...
Yes, the DEVs will be tweaking deviation, and it already seems that weapons are more accurate while moving in the DEV Journal videos.
Yes, the DEVs will be tweaking deviation, and it already seems that weapons are more accurate while moving in the DEV Journal videos.
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Sabre_tooth_tigger
- Posts: 1922
- Joined: 2007-06-01 20:14
Re: Accuarity
news to me but sounds good
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Rudd
- Retired PR Developer
- Posts: 21225
- Joined: 2007-08-15 14:32
Re: Accuarity
https://www.realitymod.com/forum/f18-pr ... nting.html
not quite the same, but may result in the same, and it does have a dev wink
not quite the same, but may result in the same, and it does have a dev wink
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KP
- Posts: 7863
- Joined: 2006-11-04 17:20
Re: Accuarity
Accuracy will be given an overhaul in .8.
Locked for resuggesting something that has already been fixed.
Locked for resuggesting something that has already been fixed.
More guns and bullets make bad guys go away faster,
which in turn makes everyone in the area safer.
-Paul Howe


