[Weapon] mk19 [WIP]

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[uBp]Irish
Posts: 1794
Joined: 2007-01-17 23:47

Re: [Weapon] mk19 [WIP]

Post by [uBp]Irish »

damn sexidasical.
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CodeRedFox
Retired PR Developer
Posts: 5919
Joined: 2005-11-08 00:47

Re: [Weapon] mk19 [WIP]

Post by CodeRedFox »

Good job man, thats how you get things in the mod. DIY :-P
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"apcs, like dogs can't look up" - Dr2B Rudd
agentscar
Posts: 1266
Joined: 2007-06-25 04:26

Re: [Weapon] mk19 [WIP]

Post by agentscar »

BEAUTIFUL!!!

:D
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red.murder1
Posts: 126
Joined: 2008-07-25 16:00

Re: [Weapon] mk19 [WIP]

Post by red.murder1 »

Omg!
I am putting that in my personal mod for sure
CodeRedFox
Retired PR Developer
Posts: 5919
Joined: 2005-11-08 00:47

Re: [Weapon] mk19 [WIP]

Post by CodeRedFox »

red.murder1 wrote:Omg!
I am putting that in my personal mod for sure
Well don't just take it dude... :neutral:
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"apcs, like dogs can't look up" - Dr2B Rudd
Swe_Olsson
Posts: 1030
Joined: 2007-04-30 17:45

Re: [Weapon] mk19 [WIP]

Post by Swe_Olsson »

no worries, testers will kidnap him before he even gets a chance to grab onto it foxxy
_Henke_
Posts: 72
Joined: 2006-12-18 17:28

Re: [Weapon] mk19 [WIP]

Post by _Henke_ »

Thanks for all the positive comments.

You gotta hold yer horses regarding updates. I'll post when i have something new to show.
_Henke_
Posts: 72
Joined: 2006-12-18 17:28

Re: [Weapon] mk19 [WIP]

Post by _Henke_ »

Small update on the sights and some other stuff you'll barely notice.

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Real sight for comparision:

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jaspercat444
Posts: 599
Joined: 2007-12-19 06:11

Re: [Weapon] mk19 [WIP]

Post by jaspercat444 »

Brilliant. Pure genius. I'm already in love with this. And also if Ice Killer gets his Chinook done in time, we can re-create that level in COD4
MAINERROR
Retired PR Developer
Posts: 1873
Joined: 2007-07-22 17:54

Re: [Weapon] mk19 [WIP]

Post by MAINERROR »

What do you want to recreate?
ice_killer
Posts: 2361
Joined: 2007-02-15 16:20

Re: [Weapon] mk19 [WIP]

Post by ice_killer »

jaspercat444 wrote:Brilliant. Pure genius. I'm already in love with this. And also if Ice Killer gets his Chinook done in time, we can re-create that level in COD4
...

COD4 has no chinook...

btw stop winning about the chinoook ! it starts to irritate me
I7 980X, REX3, Dominator GT 12G, 4X XFXHD6970 2G yes Quadfire , SSD 3x Raptors 2X 1.2 KW :mrgreen:
Rangu
Posts: 843
Joined: 2007-02-08 14:34

Re: [Weapon] mk19 [WIP]

Post by Rangu »

Very nice! Can't wait to see this ingame, after watching Generation Kill lately i've got a crush on it! ^^
[R-DEV]Jaymz - If it wasn't for the F-18's incompetence, "Independence Day" would have ended half-way through.
MAINERROR
Retired PR Developer
Posts: 1873
Joined: 2007-07-22 17:54

Re: [Weapon] mk19 [WIP]

Post by MAINERROR »

COD4 has a Chinook but it's just a wreck on the map called "Crash". But seriously why do you want to remake a map with the size of two Kashan bunkers?
ice_killer
Posts: 2361
Joined: 2007-02-15 16:20

Re: [Weapon] mk19 [WIP]

Post by ice_killer »

[R-PUB]MAINERROR wrote:COD4 has a Chinook but it's just a wreck on the map called "Crash". But seriously why do you want to remake a map with the size of two Kashan bunkers?
nope COD4 crhas has a Seaknight
CH-46 = Sea knight
CH-47 = Chinook

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I7 980X, REX3, Dominator GT 12G, 4X XFXHD6970 2G yes Quadfire , SSD 3x Raptors 2X 1.2 KW :mrgreen:
sakils2
Posts: 1374
Joined: 2007-07-14 23:15

Re: [Weapon] mk19 [WIP]

Post by sakils2 »

COD4 has a Chinook but it's just a wreck on the map called "Crash". But seriously why do you want to remake a map with the size of two Kashan bunkers?
PWNED!
Looks awesome, mate!
Ironcomatose
Posts: 3471
Joined: 2007-02-21 06:07

Re: [Weapon] mk19 [WIP]

Post by Ironcomatose »

sakils2 wrote:PWNED!
Looks awesome, mate!
What? COD4 does not have a Chinook, ice killer cleared that up. :roll:

Anyhow, keep it up man! Are the DEVs in contact with you? And are they willing to use this in game?

[R-DEV]DuneHunter - No offense to any female gamers, but never, ever underestimate the amount of havoc a woman can unleash upon innocent unsuspecting electronics.
_Henke_
Posts: 72
Joined: 2006-12-18 17:28

Re: [Weapon] mk19 [WIP]

Post by _Henke_ »

No they aren't.

The weapon is pretty much done (as far as my skills go). If anyone is interested in using it just let me know.
Hans Martin Slayer
Retired PR Developer
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Re: [Weapon] mk19 [WIP]

Post by Hans Martin Slayer »

outstanding job there! :thumbsup:
hall0
Posts: 1700
Joined: 2007-06-09 17:20

Re: [Weapon] mk19 [WIP]

Post by hall0 »

Realy nice update
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