Civlian Pick-up kits possible?

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DavidP
Posts: 951
Joined: 2007-03-23 04:20

Civlian Pick-up kits possible?

Post by DavidP »

Would it be possible to make pick-up kits that only civies can pick up? That is they would be invisible to regular combat infantry, But only visible to civies. Is it possible or not?
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Tirak
Posts: 2022
Joined: 2008-05-11 00:35

Re: Civlian Pick-up kits possible?

Post by Tirak »

What kind of kits are we talking about here?
DavidP
Posts: 951
Joined: 2007-03-23 04:20

Re: Civlian Pick-up kits possible?

Post by DavidP »

Tirak wrote:What kind of kits are we talking about here?
I don't know. Just throwing it out there.
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Rudd
Retired PR Developer
Posts: 21225
Joined: 2007-08-15 14:32

Re: Civlian Pick-up kits possible?

Post by Rudd »

hey that isn't a bad suggestion, we know that the game is coded so that civis cannot pick up guns/use guns on vehicles. So can they pick up "the collaborator" kit or somthing?

Might be an interesting way to use the kit...but yeah...very abstract suggestion
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HughJass
Posts: 2599
Joined: 2007-10-14 03:55

Re: Civlian Pick-up kits possible?

Post by HughJass »

meh at this, it wouldn't be pretty...badass.
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Dude388
Posts: 404
Joined: 2008-07-21 21:15

Re: Civlian Pick-up kits possible?

Post by Dude388 »

IMO, I'd like to see the civilian kit divided. Allow me to explain.

Each aspect of the Civilian kit would be a separate kit picked up in-game at mapper placed spots (most likely houses).

Basic Civilian - Spawns as this version. Has nothing what so ever. Essentially MUST find a "Improvised Civilian" kit (most will be right next to spawn, but varies from spawn point to spawn point)
Violent Civilian - Carries the rocks
Caring Civilian - Carries the Field Dressings
Spotter Civilian - Carries the Binoculars/Grapple
Construction Worker - Carries the wrench

Each kit would allow the civilians to help the team in one way, but ONLY that way. So no longer will we have to worry about a civilian tossing rocks at you, then climbing a building, or having one healing and attacking at the same time.

This would require the Civilian to stick to a single role and help the team in that way and also make the player think more because of their disadvantages and advantages...instead of just simply being a "meat-shield".

Other than these changes the civilian rules would be exactly the same.

So basically this is just my opinion, I know it's not perfect but just voicing my thoughts.
OkitaMakoto
Retired PR Developer
Posts: 9368
Joined: 2006-05-25 20:57

Re: Civlian Pick-up kits possible?

Post by OkitaMakoto »

Could be requestable, since theres no requestable kits for the INS as of now. SO you wouldnt spam it with other stuff ohers would have to skip over.

Id like to see the current civi duties split up into more than one civi kit, like some have said. Not every civilian is a doctor/mechanic/avid bird watcher :P

Could be cool, could maybe even make these things requestable from a certain "house" static found in ME style maps :P I mean a building already modelled. Maybe the larger two story enterables[stairs on the side] where you can go up the stairs to the roof from the inside. :)
single.shot (nor)
Posts: 692
Joined: 2008-04-12 07:06

Re: Civlian Pick-up kits possible?

Post by single.shot (nor) »

/puts up an endorsement seal...

id like to see an ammo guy too

in 0.8 meds dont need da powered defib so we could basically have a reviving type civi too (surgeon, maybe requestable as 2 for the entire team...
War is a huge matter for a nation. it's the field of life and death, destruction and survival, and such matters cannot be left unstudied. - Sun Tzu
red.murder1
Posts: 126
Joined: 2008-07-25 16:00

Re: Civlian Pick-up kits possible?

Post by red.murder1 »

What would be really sweet if in some of the houses there was a revolver lying around that the civs could pick up,But once they do they are classified as hostile and can be killed without point loss
charliegrs
Posts: 2027
Joined: 2007-01-17 02:19

Re: Civlian Pick-up kits possible?

Post by charliegrs »

i cant imagine anyone would really wanna pick up a civi kit that only has rocks, i mean they are basically useless.

what i would really like to see is a civi kit with binos and an IED, that looked the same as any other civi kit. i guess you could call it a "triggerman" civi kit. this way you could lay down a IED, but if your spotted the brits/US whatever wont be able to shoot you because, like in real life, they wont know what your up too as your just a "civilian" and you can keep watch over your IED with binos, which i think the current IED insurgent should have anyway.
known in-game as BOOMSNAPP
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EOD_Security-2252
Posts: 804
Joined: 2008-06-10 23:08

Re: Civlian Pick-up kits possible?

Post by EOD_Security-2252 »

Charlie, basically you're talking about making the Ambusher look like a civilian, which has been discussed many times. I support it, but I don't think this is the right thread for that.

Divided Civilian roles is ok, but it would make the civilian kit even less attractive. However, red murder's idea sounds great. I seriously don't understand why Civilians cannot pick up kits, if they decide they want to become OPFOR, let them. (Unless it has something to do with the punish system)

Informally retired modder - Projects: Artillery Shell IED,PSC Faction
SleepyHe4d
Posts: 221
Joined: 2008-02-11 10:25

Re: Civlian Pick-up kits possible?

Post by SleepyHe4d »

EOD_Security-2252 wrote:...but it would make the civilian kit even less attractive. However, red murder's idea sounds great. I seriously don't understand why Civilians cannot pick up kits, if they decide they want to become OPFOR, let them. (Unless it has something to do with the punish system)
Completely agree with all that. I don't think the kits for civs idea is any good at all and would just make the civs worse than they already are. :\

It would be great if they can pick up other kits too.

It would be even better if civs were removed. (they are very unrealistic) :(
RandomGrunt
Posts: 12
Joined: 2008-08-05 12:49

Re: Civlian Pick-up kits possible?

Post by RandomGrunt »

SleepyHe4d wrote:It would be even better if civs were removed. (they are very unrealistic) :(
....? :shock: I completely disagree. Insurgents regularly blend in with the civilian population.

I do like the idea of a pick up medic/surgeon. Maybe just 1 per map.
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