Anti-Car Jacking idea

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Outlawz7
Retired PR Developer
Posts: 17261
Joined: 2007-02-17 14:59

Anti-Car Jacking idea

Post by Outlawz7 »

I just thought of this after I got car jacked for 100th time and got driven out to die as always: why not make it so the driver and the .50 cal gunner of a jeep have to be in the same squad?
No special kits, they just need to be in the same squad.
Would prevent random blue lemmings stealing your only defense and transport however I'm not sure what to do if the .50 cal gunner is the commander. :mrgreen:
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bosco_
Retired PR Developer
Posts: 14620
Joined: 2006-12-17 19:04

Re: Anti-Car Jacking idea

Post by bosco_ »

I actually like that idea.
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mammikoura
Posts: 1151
Joined: 2006-09-19 04:26

Re: Anti-Car Jacking idea

Post by mammikoura »

I support this idea IF it's possible to do so that the driver has to be in the same squad as the .50 cal guy, not the other way around.
So basically, the driver needs to be the one who dies if they are on a different squad. Has a potential for abuse like someone jumping on the .50 cal at the main base so no one can use the truck etc. but if it's done the other way then it won't solve the problem.
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Spaz
Posts: 3957
Joined: 2006-06-01 15:57

Re: Anti-Car Jacking idea

Post by Spaz »

I like this idea, there is so litte hummves/vodniks that if you get your hands on one it really pisses me of when it gets stolen.
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Chanvlan
Posts: 262
Joined: 2008-02-02 03:36

Re: Anti-Car Jacking idea

Post by Chanvlan »

yeh nice diea i agree WE NEED THIS IDEA!

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SleepyHe4d
Posts: 221
Joined: 2008-02-11 10:25

Re: Anti-Car Jacking idea

Post by SleepyHe4d »

Actually, you know what I would like better, if EVERYONE in the light vehicles had to be in the same squad as the driver or whoever got in first. It would complicate things a lot and cause problems but I think that's the way it should be instead of random people getting rides together out to where ever. When people do that then that is when you end up with zero organization and lone wolves and stuff. Those types of vehicles should be separated by squad.
Outlawz7
Retired PR Developer
Posts: 17261
Joined: 2007-02-17 14:59

Re: Anti-Car Jacking idea

Post by Outlawz7 »

It's still a transport vehicle so I think the blue mob should be able to sit in the back, sometimes you need to get someone else to somewhere in a jeep.
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cyberzomby
Posts: 5336
Joined: 2007-04-03 07:12

Re: Anti-Car Jacking idea

Post by cyberzomby »

Yea! But if you do this than you cant pick up a few random guys and transport them to safety or a flag. Its a cool suggestion and its already in use in APC's and the likes right?
jOHNNYdOUBE
Posts: 637
Joined: 2007-09-13 21:28

Re: Anti-Car Jacking idea

Post by jOHNNYdOUBE »

Squad play is more important than a hitch-hiker.
cyberzomby
Posts: 5336
Joined: 2007-04-03 07:12

Re: Anti-Car Jacking idea

Post by cyberzomby »

Is it? Yesterday on Ejod my squad picked up 2 snipers heading in to the city. They assisted us capping the citys by picking off important targets. I know these things wont happen that much but at least now theres a chance of that happening
Laikalappie
Posts: 21
Joined: 2008-04-09 13:38

Re: Anti-Car Jacking idea

Post by Laikalappie »

That'd be a good idea, but the whole-squad idea doesn't do it for me. It's still project reality, and I can't imagine why someone would not be able to hop in a humvee driving by :)
FlaminGrunt
PRT: NATO C7, CATA C8.
foxxravin
Posts: 344
Joined: 2007-06-25 16:37

Re: Anti-Car Jacking idea

Post by foxxravin »

good idea , dont see why this should not be
darkwarrior666
Posts: 139
Joined: 2008-06-27 14:02

Re: Anti-Car Jacking idea

Post by darkwarrior666 »

If you have room in the Humvee, why in sam hill should you not give a blue hitchhiker a ride?

But agreed@Driver/Gunner needing to be in the same squad. I was actually TK'd once, and the guy that did it stole my humvee and drove my FULL squad to their deaths.(not driving off a cliff, but into an OBVIOUS hotspot)
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thedoombringer0
Posts: 236
Joined: 2008-02-10 03:10

Re: Anti-Car Jacking idea

Post by thedoombringer0 »

yeah when attacking i would like as much help as possible just as long as all my squad are in the jeep i dont mind a few blues coming as long as its a non stealth mission because you cant really tell blues to hold fire.
SleepyHe4d
Posts: 221
Joined: 2008-02-11 10:25

Re: Anti-Car Jacking idea

Post by SleepyHe4d »

I don't see the point of having only the 50 cal and driver connected, what's that do? :roll:
darkwarrior666
Posts: 139
Joined: 2008-06-27 14:02

Re: Anti-Car Jacking idea

Post by darkwarrior666 »

Whoever got in second.
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ZOCOM Squad Leader/Heavy Weapons Specialist
ZOCOM is a 3 man team, looking for team play with eachother, and other people. If you see the ZOCOM squad ingame, and you've got VOIP and wanna pitch in to the squad, join up.

"For me, love is knowing your target, putting them in your targeting reticle, and together achieving a singular purpose... against statistically long odds." - HK-47
lord rifle
Posts: 38
Joined: 2008-07-25 18:39

Re: Anti-Car Jacking idea

Post by lord rifle »

commander should never be on M2 .50 cal/12.7mm Kord
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M_Striker
Posts: 513
Joined: 2008-05-31 00:36

Re: Anti-Car Jacking idea

Post by M_Striker »

I don't really like the idea, cause it could be really easy for a squad to never get transport. I mean, if this was done for the land rover, then it should be done to all the vehicles. In which case we get more transportation problems. I thought the jeeps and such were supposed to be easy to access vehicles by anyone without limited kits.
hx.bjoffe
Posts: 1062
Joined: 2007-02-26 15:05

Re: Anti-Car Jacking idea

Post by hx.bjoffe »

I don't really see it working out.
But i agree, would love if there was a way to secure the vehicle from theft.
Outlawz wrote:Yes, squad vehicles are being worked on...
I sure hope this >1 year old prophecy comes true someday. 8)
Ps. i had a similar idea in the OP of that quote.

Re: Your single most hated thing in pr
Last edited by hx.bjoffe on 2008-08-18 22:19, edited 3 times in total.
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