+ Commander knows which squad is up to what
+ Squads specialize
+ ...
- Too much preparation and names and request stuff, complex
- Can engine allow this?
- ...
what do you think about it? discuss
Another person makes a CAS 1 squad. They are good pilots and go fly and kill stuff. Team wins.Jonny wrote:One peorson creates CAS squad.
Locks it.
Screws the team up.
Not such a good suggestion, far too easy to exploit to hurt your team, little gain.
What would really happen on a pub server if 2 squads were called CAS, and CAS 1 is that they would start fighting over the planes, putting C4 and mines on the runway and aircraft, and TKing each other. I have seen this happen several times.SleepyHe4d wrote:Another person makes a CAS 1 squad. They are good pilots and go fly and kill stuff. Team wins.
you really think the glass is half empty dont you . . . pesimistPaveHawk wrote:What would really happen on a pub server if 2 squads were called CAS, and CAS 1 is that they would start fighting over the planes, putting C4 and mines on the runway and aircraft, and TKing each other. I have seen this happen several times.
LtSoucy wrote:Specialized squads have been suggested before and are hardcoded.
No, I've just seen it happen over and over. Players are hardcoded. You can't mod stupidity, but you can admin the hell out of it.Chanvlan wrote:you really think the glass is half empty dont you . . . pesimist
You sure? I'm sure I remember an epic thread with a very long and detailed opening post, and when the DEVs arrivied they seemed to think there might be some capacity to do this.LtSoucy wrote:Specialized squads have been suggested before and are hardcoded.