Your ideal map.

General discussion of the Project Reality: BF2 modification.
LtSoucy
Posts: 3089
Joined: 2007-03-23 20:04

Re: Your ideal map.

Post by LtSoucy »

0.5 Basrah. Enough said.
X2, you took my map, now give it back! :D
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Smooth[EST]
Posts: 61
Joined: 2008-07-07 20:05

Re: Your ideal map.

Post by Smooth[EST] »

A insurgent map, with 2 control points (like,VCP at Al Basrah)insurgents attacking and Brits or US defending, with only light vehicles. I can already imagine, me shouting: "Suicide car incoming!!!!" And then shooting it down like 2 metres before explosion. Or throwing Molotov cocktails over wall :grin:
marcoelnk
Retired PR Developer
Posts: 1581
Joined: 2007-03-03 11:30

Re: Your ideal map.

Post by marcoelnk »

The earth itself in every tiny detail :)
Last edited by marcoelnk on 2008-08-21 10:42, edited 1 time in total.
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steve_06-07
Posts: 916
Joined: 2008-04-27 23:36

Re: Your ideal map.

Post by steve_06-07 »

A city with open buildings, between the Militia and Russian forces, both sides have 2-3 tanks(Russian T-80, Militia T-62 and 3apc's(Russian BTR-80/90, and Militia BDRM-2), and the Russians would have the KA-50 Hokum, with the militia having the SA-9 Gaskin. The city would have and lots of back alleys and sewers to maneuver through.
Last edited by steve_06-07 on 2008-08-21 10:45, edited 1 time in total.
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SuperTimo
Posts: 2079
Joined: 2007-07-31 09:25

Re: Your ideal map.

Post by SuperTimo »

qinling with less lagg and less noobs and working J-10 and better chinese tanks.
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@bsurd
Posts: 353
Joined: 2008-03-18 12:52

Re: Your ideal map.

Post by @bsurd »

SuperTimo wrote:qinling with less lagg and less noobs and working J-10 and better chinese tanks.
and this with reduced spawntimes...

All so Kashan 32

That´s all i need to be lucky :-)
IAJTHOMAS
Posts: 1149
Joined: 2006-12-20 14:14

Re: Your ideal map.

Post by IAJTHOMAS »

A map which allows all elements to shine, inf, armour and air, having areas which suit each one to a greater or lesser extent, meaning real co-operation is needed between the elements as the fighthing moves through the different environments.
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Rhino
Retired PR Developer
Posts: 47909
Joined: 2005-12-13 20:00

Re: Your ideal map.

Post by Rhino »

SuperTimo wrote:qinling with less lagg and less noobs and working J-10 and better chinese tanks.
all + more apart from maybe less noobs and better PLA tank for v0.8 :D
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Mora
Posts: 2933
Joined: 2007-08-21 12:37

Re: Your ideal map.

Post by Mora »

A 4x4 insurgency map with a city as big as al basrah or abit bigger, some nice and good terrain around it with good hiding places. 1000M or 1200M view distance 1 or 2 Apaches 2 or 4 tanks.

Basically what you see on liveleak :P
MaxBooZe
Posts: 2977
Joined: 2008-03-16 09:46

Re: Your ideal map.

Post by MaxBooZe »

TheScot666 wrote:Sangin, Korengal, Fallujah. End of.
Enough said
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arjan
Posts: 1865
Joined: 2007-04-21 12:32

Re: Your ideal map.

Post by arjan »

Cyrax-Sektor wrote:If I told you, I'd have to kill you. And then arjan would have to kill me for telling you. :p
ROFL MAO :D !! its going to rock huh :razz: ;)
Any more updates btw ? :)
Last edited by arjan on 2008-08-21 12:38, edited 1 time in total.
bullock
Posts: 126
Joined: 2007-06-27 19:55

Re: Your ideal map.

Post by bullock »

a big city map with lots of open buildings and a tunnel network under it so insurgens could move from building to building with out being above ground all the time, make life hard for the brits/US
Rhino
Retired PR Developer
Posts: 47909
Joined: 2005-12-13 20:00

Re: Your ideal map.

Post by Rhino »

bullock wrote:a big city map with lots of open buildings and a tunnel network under it so insurgens could move from building to building with out being above ground all the time, make life hard for the brits/US
;)

and no that is not for muttrah :p
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arjan
Posts: 1865
Joined: 2007-04-21 12:32

Re: Your ideal map.

Post by arjan »

Remake off Operation Barras [RL mission] :)
https://www.realitymod.com/forum/f18-pr ... -idea.html
Last edited by arjan on 2008-08-21 12:51, edited 1 time in total.
Mile5
Posts: 68
Joined: 2007-09-19 14:11

Re: Your ideal map.

Post by Mile5 »

I'd love to see something with loads of swamp. Ribs would your main transport, open parts of water and slight open parts in between the swamp with grass could allow helo's to drop some troops.
Maybe with a river running through the middle, it could be somewhere down the river from that brits vs china map (with the big bridge in the middle, can't remember the name). Infrastructure would be limited to maybe a riverside village and dirt roads. Hills would be very few, and not too high, making the ones that are actually there important tactical positions.
CP's could include the village and a old stranded fisherman's boat further down the river. (Like the one on zatar and the one on wake island close to the chinese airstrip.) And one or two small bridges.

Man, thinking about stuff like this makes me want to try mapping myself again. Only if it was as easy as it is with world in confict or even trackmania..
supahpingi
Posts: 1921
Joined: 2007-05-29 14:10

Re: Your ideal map.

Post by supahpingi »

A destroyed russian/eastern europe city,with russian forces fighting millitia,kinda like grozny.
Alot of hideouts and destroyed building with streets and allys
maarit
Posts: 1145
Joined: 2008-02-04 17:21

Re: Your ideal map.

Post by maarit »

winter map with forest,little river with bridges.
some villages maybe.

and of course the map where day goes to night in same round but that is hardcoded i guess.
AnRK
Posts: 2136
Joined: 2007-03-27 14:17

Re: Your ideal map.

Post by AnRK »

Anything with a small amount of armour support with plenty of cover and room for infantry to move, preferabley with some transport choppers.

OR

A big F off armour and air map, where the only need to be infantry is to spot targets.
charliegrs
Posts: 2027
Joined: 2007-01-17 02:19

Re: Your ideal map.

Post by charliegrs »

a map in north korea, against north koreans.
known in-game as BOOMSNAPP
'
D4rk_l0rdBR
Posts: 69
Joined: 2007-09-26 16:03

Re: Your ideal map.

Post by D4rk_l0rdBR »

Infantry for sure already exists a ideal map: Ghost Train! Just Loveit :lol:
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