Project Reality Real War League
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Marty261
- Posts: 22
- Joined: 2006-02-26 15:01
Project Reality Real War League
Hi,
I would just like to let all members/Squads know that we are currently lining up a league for PR which will be aimed at Squads, or groups of players (min 8 players).
General Outline
- Each team has 8 players.
- No more than 1 Supportand 1 Medic in each team.
- Once you are dead you are dead.
- All matches played on 16 player maps.
and lots more
for more info (still no rules) goto CLICK HERE
I would just like to let all members/Squads know that we are currently lining up a league for PR which will be aimed at Squads, or groups of players (min 8 players).
General Outline
- Each team has 8 players.
- No more than 1 Supportand 1 Medic in each team.
- Once you are dead you are dead.
- All matches played on 16 player maps.
and lots more
for more info (still no rules) goto CLICK HERE
Last edited by Marty261 on 2006-04-22 10:02, edited 1 time in total.

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Wolfmaster
- Retired PR Developer
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Andrew Past
- Posts: 58
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trogdor1289
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Peter-SAS
- Posts: 370
- Joined: 2006-02-06 17:04
We had a go in training and it was fun. You actually had to retreat and think about positions where your life was safe, and where you could get a better shot on the opposition team. We also found each other using comms more and discussing the next course of action None of this running towards each other diving to the ground rubbish.
mmmm Flashpoint
mmmm Flashpoint
Ingame: Peter-SAS
Class: Whatever the SL wants
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Wraith
- Retired PR Developer
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Wolfmaster
- Retired PR Developer
- Posts: 4927
- Joined: 2004-09-05 16:00
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Marty261
- Posts: 22
- Joined: 2006-02-26 15:01
Its not a direct comp against the current one this is set at a different level, and can run along side the current comp.
The one life as Peter said is good as it gets you to work more as a team, as when u r shot you have 60 seconds to get medded, As I said the rules are still draft atm, so we are open to ideas
.
This mod is based on Reality so what better way to use the mod than to have a league were you only have ONE shot at it, instead of getting the n00b squads/players who just run towards the flag and dont think about were the other sides killing field is.
Here are some basic rules/settings we have so far:
Maps played: 1.
Map Size: 16 player.
Time: 60 mins.
Players Per Team: 8.
Amount of Snipers: Unlimited.
Amount of Support: ONE (1).
Amount of Assualt: Unlimited.
Amount of Spec Ops: Unlimited.
NO Commander.
Respawn time: 60 seconds
Thats just a few we have set in stone.
I will keep you up todate with what is going on.
Thanks for your time.
Marty-SAS-
The one life as Peter said is good as it gets you to work more as a team, as when u r shot you have 60 seconds to get medded, As I said the rules are still draft atm, so we are open to ideas
This mod is based on Reality so what better way to use the mod than to have a league were you only have ONE shot at it, instead of getting the n00b squads/players who just run towards the flag and dont think about were the other sides killing field is.
Here are some basic rules/settings we have so far:
Maps played: 1.
Map Size: 16 player.
Time: 60 mins.
Players Per Team: 8.
Amount of Snipers: Unlimited.
Amount of Support: ONE (1).
Amount of Assualt: Unlimited.
Amount of Spec Ops: Unlimited.
NO Commander.
Respawn time: 60 seconds
Thats just a few we have set in stone.
I will keep you up todate with what is going on.
Thanks for your time.
Marty-SAS-

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Resjah
- Posts: 812
- Joined: 2005-08-24 02:33
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Wolfmaster
- Retired PR Developer
- Posts: 4927
- Joined: 2004-09-05 16:00
I know that Marty. Besides, they're so dissimilar you can hardly compare the two. Your league will probably draw a different type of player.Marty261 wrote:Its not a direct comp against the current one this is set at a different level, and can run along side the current comp
I'd be interested to know a little more about who exactly you are, and how you came up with the idea. I'm nosy.
EDIT: Well, your site's rather empty (for now). Still have the questions I mentioned above.
Wolf

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Marty261
- Posts: 22
- Joined: 2006-02-26 15:01
FAO: [R-TFA]Wolfmaster
Hi,
Ok i'll try and answer some of your questions
1. We have only sorted out basic ideas for the league so far. We are still working on fine tuning the rules for the league.
2. In the past I have arranged a few comps here are some examples:
Euro War 1, 2 & 3 (based on Task Force Dagger & Black Hawk Down) between 16 & 12 squads each Comp
Call 2 Power 1 & 2 Based on Black Hawk Down 16 squads both times.
Real War 2 Helped No Skill run this on Joint Operations 14 squads took part.
If you want to help with the running, any help is greatfully recieved.
Hope this helps ya
Marty
PS
Will fix the link now
Ok i'll try and answer some of your questions
1. We have only sorted out basic ideas for the league so far. We are still working on fine tuning the rules for the league.
2. In the past I have arranged a few comps here are some examples:
Euro War 1, 2 & 3 (based on Task Force Dagger & Black Hawk Down) between 16 & 12 squads each Comp
Call 2 Power 1 & 2 Based on Black Hawk Down 16 squads both times.
Real War 2 Helped No Skill run this on Joint Operations 14 squads took part.
If you want to help with the running, any help is greatfully recieved.
Hope this helps ya
Marty
PS
Will fix the link now

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Topf
- Posts: 320
- Joined: 2005-10-29 01:39
one basical problem:
Everyone will play the AT class...cause if you shot someone with an AT missile, he`s dead and can not be revived.
Everyone will play the AT class...cause if you shot someone with an AT missile, he`s dead and can not be revived.
http://www.k-clan.org
!! Recruiting german players !!
Help, the quartermaster has fallen in love with me and wants to make me drunk!
"how about a whisky"
!! Recruiting german players !!
Help, the quartermaster has fallen in love with me and wants to make me drunk!
"how about a whisky"
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Bazooka_Boy_EWG
- Posts: 20
- Joined: 2006-02-10 16:05



