Drag Casualties
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200rabbits
- Posts: 33
- Joined: 2008-08-30 09:47
Drag Casualties
I think a medic ought to be able to grab and drag an injured guy who's fallen. Say for example if someone goes down at the side of a street, but his corpse is still in clear LoS of enemy soldiers, the medic ought to be able to drag the body a short distance into better cover. It'd be easier to provide cover for the medic that way and if the opposition want to keep the downed man from re-joining the action they'd have to find a sneaky way to leave their little fortress and try and ambush the squad or summit. Figured it was a good idea since that's what a medic'd do in real life, if the casualty had like, a broken back or crushed ribs, and hence couldn't be moved, there wouldn't be much that kind of medic would be able to do anyway.

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DeltaFart
- Posts: 2409
- Joined: 2008-02-12 20:36
Re: Drag Casualties
Unless they can have the resucitate thing grab objects its no because of the engine (or part of it that we have)
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LtSoucy
- Posts: 3089
- Joined: 2007-03-23 20:04
Re: Drag Casualties
Its hardcoded and has been suggested before many times. It would be cool but the BF2 engine does not allow it.
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Cyrax-Sektor
- Posts: 1030
- Joined: 2007-10-15 21:12
Re: Drag Casualties
Maybe if a similar tool like CPR caused a non-lethal explosion, it could move another player somewhere else, but who's to say the explosion won't affect the medic.
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Scot
- Posts: 9270
- Joined: 2008-01-20 19:45
Re: Drag Casualties
Guys, it's been suggested a lot before, in future please search and check the already suggested thread
Welcome to the forums aswell 

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Dunehunter
- Retired PR Developer
- Posts: 12110
- Joined: 2006-12-17 14:42
Re: Drag Casualties
Locking.



