ipetition - for EA / Dice for Player limit Increase - READ ME
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DavidP
- Posts: 951
- Joined: 2007-03-23 04:20
Re: ipetition - for EA / Dice for Player limit Increase - READ ME
I thought we wanted 128 players per team? And is'nt it 9 squads? So 9x8=72 x2=144. So yeah I think we should ask for 128 not 114. Or better yet! What if we ask them to remove the player limit and let us decide?
173555082
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=Romagnolo=
- Posts: 4765
- Joined: 2006-12-29 14:52
Re: ipetition - for EA / Dice for Player limit Increase - READ ME
yeah, nice
[R-DEV]OkitaMakoto:"Cheers, you're the man, Okita"
[R-DEV]Rhino:"I in fact got kicked from a server for tking."
Hitperson:"well done, treasure it forever."
[R-DEV]Adriaan:"Damned classy Roma, if I may say so."
[R-DEV]Chuc:"Pro man, pro." (yes, it was about me)
[R-MOD]BloodBane611:"Romagnolo, you definitely deserve a LOL award for that."
[R-DEV]Rhino:"I in fact got kicked from a server for tking."
Hitperson:"well done, treasure it forever."
[R-DEV]Adriaan:"Damned classy Roma, if I may say so."
[R-DEV]Chuc:"Pro man, pro." (yes, it was about me)
[R-MOD]BloodBane611:"Romagnolo, you definitely deserve a LOL award for that."
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DeltaFart
- Posts: 2409
- Joined: 2008-02-12 20:36
Re: ipetition - for EA / Dice for Player limit Increase - READ ME
I posted it in the FIlefront Forus, FH forums, FPSBananna, BFSP, but the first response is how EA doesn't care or wont see this
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tehb2
- Posts: 35
- Joined: 2008-08-30 07:04
Re: ipetition - for EA / Dice for Player limit Increase - READ ME
The thing I love about battlefield, large player games. If 124 is really possible, and wont screw up my PC (which I doubt, this thing has no problems w/ BF2), I'd love it.
Wouldn't other things have to be adjusted though? Like the number of vehicles and spawn times? If there could be sufficient numbers of transportation, then great, especially for this mod, where most of us are not new to having to walk hundreds of yards at a time because there aren't enough vehicles, they spawn too slow, were destroyed, or don't hold a full squad (ooh....there's another issue, full squad transportation).
Sounds awesome though. I always thought BF maps were too big for the player sizes. Good for varying areas to fight, but a real pain to prevent a really patient enemy from just flanking the whole thing. (Black Hawk Down was worse, people would take an hour march just to snipe spawns from the rear...)
Wouldn't other things have to be adjusted though? Like the number of vehicles and spawn times? If there could be sufficient numbers of transportation, then great, especially for this mod, where most of us are not new to having to walk hundreds of yards at a time because there aren't enough vehicles, they spawn too slow, were destroyed, or don't hold a full squad (ooh....there's another issue, full squad transportation).
Sounds awesome though. I always thought BF maps were too big for the player sizes. Good for varying areas to fight, but a real pain to prevent a really patient enemy from just flanking the whole thing. (Black Hawk Down was worse, people would take an hour march just to snipe spawns from the rear...)
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DeltaFart
- Posts: 2409
- Joined: 2008-02-12 20:36
Re: ipetition - for EA / Dice for Player limit Increase - READ ME
You know, I'm now thinking this won't pan out at all all the places I've been have been this
"EA Doesn't give a ****"
"EA Doesn't listen"
"The game can't handle it"
Im sad but whatever
"EA Doesn't give a ****"
"EA Doesn't listen"
"The game can't handle it"
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PRC_Heavy_Z
- Retired PR Developer
- Posts: 1088
- Joined: 2007-02-25 22:56
Re: ipetition - for EA / Dice for Player limit Increase - READ ME
come on, I know there are more registered PR forum users than 138 ppl. EVERYONE vote.
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CAS_117
- Posts: 1600
- Joined: 2007-03-26 18:01
Re: ipetition - for EA / Dice for Player limit Increase - READ ME
Well if this somehow makes this possible...
*sighned
*sighned
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AfterDune
- Retired PR Developer
- Posts: 17094
- Joined: 2007-02-08 07:19
Re: ipetition - for EA / Dice for Player limit Increase - READ ME
Yes it can. It was originally designed to support 128 players, but they cut it down to 64.PeterLorre wrote:I believe the current engine can't support it.

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Deadfast
- Retired PR Developer
- Posts: 4611
- Joined: 2007-07-16 16:25
Re: ipetition - for EA / Dice for Player limit Increase - READ ME
We're on 163 just of now.
I'm sure we can get at least 3 times more!
I'm sure we can get at least 3 times more!
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Deer
- Posts: 1603
- Joined: 2005-03-17 09:31
Re: ipetition - for EA / Dice for Player limit Increase - READ ME
Btw whats the reason for having player limits being 16, 32, 64, 128 ? why not numbers like 74, 98 ? Many games uses those standard numbers but why excactly ?
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TAW_Cutthroat
- Posts: 459
- Joined: 2008-07-05 08:14
Re: ipetition - for EA / Dice for Player limit Increase - READ ME
Voted twice because I'm a prat and failed to realise you didn't need to donate... maybe I should read the whole thread next time. 
Good luck with this!
Good luck with this!
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Deadfast
- Retired PR Developer
- Posts: 4611
- Joined: 2007-07-16 16:25
Re: ipetition - for EA / Dice for Player limit Increase - READ ME
All these are multiplies of 2.
I guess it's just too popular within the binary world
I guess it's just too popular within the binary world
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Zimmer
- Posts: 2069
- Joined: 2008-01-12 00:21
Re: ipetition - for EA / Dice for Player limit Increase - READ ME
Fuck can someone edit the petition and take away one of my signs up seems really unserious when there are double of myself.
People don't realize that autism doesn't mean they're "stupid". Just socially inept. Like rhino... > > or in a worst case scenario... Wicca. =)- Lithium fox


I found this sentence quite funny and since this is a war game forum I will put it here. No offense to the french just a good laugh.
"Going to war without France is like going deer hunting without an accordion. All you do is leave behind a lot of noisy baggage."
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cyberzomby
- Posts: 5336
- Joined: 2007-04-03 07:12
Re: ipetition - for EA / Dice for Player limit Increase - READ ME
Signed ofcourse! Im so hoping it matters this time!
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master of the templars
- Posts: 598
- Joined: 2007-06-26 21:37
Re: ipetition - for EA / Dice for Player limit Increase - READ ME
signed, i really hope this works.
Make nukes, Not war
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dagoober
- Posts: 93
- Joined: 2007-09-21 01:09
Re: ipetition - for EA / Dice for Player limit Increase - READ ME
this would be epic. 114 players on one pr map. it would make the game 500% better.
AI CAWN SPEWL REAWL GEWD
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PRC_Heavy_Z
- Retired PR Developer
- Posts: 1088
- Joined: 2007-02-25 22:56
Re: ipetition - for EA / Dice for Player limit Increase - READ ME
215, keep it up! spread the word!
Last edited by PRC_Heavy_Z on 2008-09-26 08:02, edited 1 time in total.
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(HUN)Rud3bwoy
- Posts: 678
- Joined: 2007-01-22 16:17
Re: ipetition - for EA / Dice for Player limit Increase - READ ME
Unfortunately the idea is not welcome everywhere...[R-CON]PRC_Heavy_Z wrote:215, keep it up! spread the word!
BF2S Forums / ipetition - to EA/Dice for player limit increase to 114 & 8 man squads
Anyway, I signed it, let us hope it will work.
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MAINERROR
- Retired PR Developer
- Posts: 1873
- Joined: 2007-07-22 17:54
Re: ipetition - for EA / Dice for Player limit Increase - READ ME
It's because of the binary logic I guess. You know the base is 2 and you just calculate as follow.[R-CON]Deer wrote:Btw whats the reason for having player limits being 16, 32, 64, 128 ? why not numbers like 74, 98 ? Many games uses those standard numbers but why excactly ?
2^0 = 1
2^1 = 2
2^2 = 4
2^3 = 8
2^4 = 16
2^5 = 32
2^6 = 64
2^7 = 128
and so on.
btw. signed!
