Siege at Ochamachira [WIP]
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Scot
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Mj Pain
- Posts: 1036
- Joined: 2008-05-07 21:18
Re: [Map] Siege at Ochamachira
What he said.Ghost1800 wrote:My vote goes for 3. I'd love to see some urban fights with the militia equipment.
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Drude
- Posts: 98
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Re: [Map] Siege at Ochamachira
ahhhhh... I luv militia maps.
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Reddish Red
- Posts: 545
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Re: [Map] Siege at Ochamachira
Candidate 3, Militia in Urban as others have said.
Rico11b: Better than that just take the body out of the game all together, and we'll have floating heads in game.
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HunterMed
- Posts: 2080
- Joined: 2007-04-08 17:28
Re: [Map] Siege at Ochamachira
yay... glad u decided for map 2. Finally a map where militia (a non coaltion force) ATTACKS!
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LtSoucy
- Posts: 3089
- Joined: 2007-03-23 20:04
Re: [Map] Siege at Ochamachira
2 or 3. Bith would be epic. 4 is too much like muttrah, would seem like a copy. 
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marcoelnk
- Retired PR Developer
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Tirak
- Posts: 2022
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Re: [Map] Siege at Ochamachira
Candidate 3, interesting harbor design plus FIBUA, pure win.
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Scandicci
- Posts: 297
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Re: [Map] Siege at Ochamachira
If you are after a coastal map with forests and a port to defend then image 2 or image 4 are the best and I would opt for image 2.
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If it's worth shooting once, shoot it again.
If it's worth shooting once, shoot it again.
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=Romagnolo=
- Posts: 4765
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Re: [Map] Siege at Ochamachira
3 has too much industryal area and 4 has almost nothing.
I stay between 1 and 2. A littler more to 1 than 2.
I stay between 1 and 2. A littler more to 1 than 2.
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cyberzomby
- Posts: 5336
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Re: [Map] Siege at Ochamachira
Uphill fights can go unbalanced very quick! I think Ill go with candidat 4
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MadTommy
- Posts: 2220
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Re: [Map] Siege at Ochamachira
All sounds good.. i hope you get to make the Hill map idea one day.. i really like the sound of that!
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Waaah_Wah
- Posts: 3167
- Joined: 2007-07-26 13:55
Re: [Map] Siege at Ochamachira
3 looks too similar with Muttrah. I like 4 
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Jaymz
Killing for peace is like f*cking for virginity
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Angry_M0b=US=
- Posts: 10
- Joined: 2008-06-22 13:24
Re: [Map] Siege at Ochamachira
1 looks really nice like the layout, and a good mix of city to open land and water, would make for some intresting tacitcs and firefights.
2 looks good, apart from a lot of open dockard, not many buildings
I think that 3 has too much city in it, nice to have some city and open land
the layout of the land and city in 4 is nice, I like the industrial look, but its too small for my liking.
so all in all 1 gets my vote.
2 looks good, apart from a lot of open dockard, not many buildings
I think that 3 has too much city in it, nice to have some city and open land
the layout of the land and city in 4 is nice, I like the industrial look, but its too small for my liking.
so all in all 1 gets my vote.
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CarnivorousVulgaris
- Posts: 20
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Re: [Map] Siege at Ochamachira
I would go for no. 2. I like this harbour lay-out the best!














