Siege at Ochamachira [WIP]

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xatu miller
Posts: 431
Joined: 2008-05-01 12:38

Re: [Map] Siege at Ochamachira

Post by xatu miller »

1 and 2 have too less urban areas... 3 would be good if the port had more buildings and containers in it and the area around would be forest but still no... I guess the 4th candidate is my favorite one but i wish it more buildings


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hiberNative
Posts: 7305
Joined: 2008-08-08 19:36

Re: [Map] Siege at Ochamachira

Post by hiberNative »

make it really dense. like trees everywhere like tha old map mao valley but with pines and bushes!
and militia on top of course.
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Phoenix.86
Posts: 424
Joined: 2007-07-23 20:22

Re: [Map] Siege at Ochamachira

Post by Phoenix.86 »

Candidate 4 plus an interesting concept wins. Sounds all great, Iron :)
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Terror_Terror_Terror
Posts: 116
Joined: 2008-01-16 17:56

Re: [Map] Siege at Ochamachira

Post by Terror_Terror_Terror »

I like 2 and 3. There's no urban militia map so 3 would be cool.
ExisSellos
Posts: 49
Joined: 2007-01-04 17:11

Re: [Map] Siege at Ochamachira

Post by ExisSellos »

Candidate 1
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Nosferatu
Retired PR Developer
Posts: 4998
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Re: [Map] Siege at Ochamachira

Post by Nosferatu »

Ochamchira is Abkhazian town, I've been there personally.
So then map should be Brits vs Russians? Russians vs Militia?
"In addition to his other Asiatic characteristics, the Russian have no regard for human life and is an all out son of *****, barbarian, and chronic drunk" - General Patton : A Soldier's Life

If violence isn't the answer, then you obviously need more violence.
Hyperion
Posts: 40
Joined: 2008-09-14 17:33

Re: [Map] Siege at Ochamachira

Post by Hyperion »

Someone heard about the Sanya Naval Base in China?

This sounds/looks really interesting if haven't already made your decision.

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scandhi
Posts: 293
Joined: 2006-02-02 20:53

Re: [Map] Siege at Ochamachira

Post by scandhi »

From Google layout i'd say 2. Or 3 if you plan on havinf lots of fireworks! :mrgreen:
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Nugiman
Posts: 358
Joined: 2008-06-25 11:42

Re: [Map] Siege at Ochamachira

Post by Nugiman »

Hyperion wrote:Someone heard about the Sanya Naval Base in China?

This sounds/looks really interesting if haven't already made your decision.

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Cool, just looks like the minimap in PR :D
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Rapier
Posts: 132
Joined: 2008-05-20 08:48

Re: [Map] Siege at Ochamachira

Post by Rapier »

BetterDeadThanRed wrote:Pics or it didn't happen.
Pics or it didn't happen.
LeChuckle
Posts: 664
Joined: 2007-02-09 13:53

Re: [Map] Siege at Ochamachira

Post by LeChuckle »

check the town called "Gagra" in georgia
Acemantura
Posts: 2463
Joined: 2007-08-18 06:50

Re: [Map] Siege at Ochamachira

Post by Acemantura »

I know which port you've chosen

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Look in the northwest folks

Anyways, will you include the urban Areas of Ochamchira and the river inthe SE? or will this just be a Port assault from the woods and stuff?
Fat Man Jim
Posts: 65
Joined: 2008-01-03 23:03

Re: [Map] Siege at Ochamachira

Post by Fat Man Jim »

should have combine ideas 1 and 3

uphill/downhill marines vs MEC map would be sweet
IronTaxi
Retired PR Developer
Posts: 4925
Joined: 2006-05-31 12:56

Re: [Map] Siege at Ochamachira

Post by IronTaxi »

BING BONG!!!

hehe...was wondering if someone would look up the name....!!!

yeah...im planning to use the port and the river slightly north of it and the surrounding forest and countyside..

ill give you guys some visual updates on the progress soon.. :)

acemantura wrote:I know which port you've chosen

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Look in the northwest folks

Anyways, will you include the urban Areas of Ochamchira and the river inthe SE? or will this just be a Port assault from the woods and stuff?
PRC_Heavy_Z
Retired PR Developer
Posts: 1088
Joined: 2007-02-25 22:56

Re: [Map] Siege at Ochamachira

Post by PRC_Heavy_Z »

Jonny wrote:They use the same rifles as the main PLA in PR use AFAIK (ask HeavyZ), so it would mainly be skinning the soldiers and adding the Type 63 amphibious tank:
http://upload.wikimedia.org/wikipedia/c ... _above.jpg
Armed with an 85mm gun.

It would not need to be an attack from a ship either, it could be over land with the PLA being able to flank into the sea.
actually it wouldn't be adding the good ol' 63 (which is ancient) It'd be implementing ZBD2000 series and/or ZLC2000 airborne IFV which I plan to model once when my current project is finished at a satisfactory state.
'[R-CON wrote:PRC_Heavy_Z']The most noticeable difference between the PLANM and all other factions is that their armored vehicle arsenals are all designed for amphibious or airborne assaults. A list of vehicles they'd use would be:

Tank
ZBD2000- 105mm light tank variant

IFV
ZBD2000- 30mm + HJ73 IFV (Crew: 2 Passenger: 8 )
ZLC2000- 30mm + HJ73 Airdrop IFV (Crew: 2 Passenger: 5)

Light Transport
FAV

The air support vehicles and infantry weapons would be the same as the PLA.

If the PLANM is implemented, their playing style will be very different from other conventional factions because all their vehicles have considerable firepower and speed on land and water (except for ZLC2000s), but none of the vehicles have as much armor as a MBT. Also, if the vBF2 vehicle drop command is utilized to drop ZLC2000s, it'd open up new windows of possibilities in terms of tactics and game play.
But regardless of which faction (I personally don't like RUS VS PRC), nice to see you back in action Irontaxi :) . Be looking forward to your map
Last edited by PRC_Heavy_Z on 2008-09-30 02:54, edited 1 time in total.
agentscar
Posts: 1266
Joined: 2007-06-25 04:26

Re: [Map] Siege at Ochamachira

Post by agentscar »

I like 1. the best...

But sounds nice,can't wait to see some more! :)
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Anxiety
Posts: 174
Joined: 2007-08-16 09:20

Re: [Map] Siege at Ochamachira

Post by Anxiety »

Ahhh Thankyou IronTaxi , Its been ages since an actually DEV showed the community what process he/she (do we have any female devs :S?) goes through to make their map.

Its good to see you back in the game too !

Long live Iron Taxi

;)
Kirq
Posts: 70
Joined: 2007-07-28 12:44

Re: [Map] Siege at Ochamachira

Post by Kirq »

To bad... second Idea was the only on I didn't liked :/
AnRK
Posts: 2136
Joined: 2007-03-27 14:17

Re: [Map] Siege at Ochamachira

Post by AnRK »

I think it'll be better, since the other dock assault we have is on a very urban area.

Nice to have another marine map, they're definitely my favourite (when you get good transport pilots that is).
Rezza
Posts: 2309
Joined: 2008-04-06 20:53

Re: [Map] Siege at Ochamachira

Post by Rezza »

Candidate 1 :)
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