
Kind of, if someone shot on the windshield, from outside, the driver is able to see the glass broken. IMO it's cool to drive around with the windshield busted, and realistic too.

BFBC stands for Battlefield: Bad Company, it's not a mod.Marko wrote:BFBC?
Well, if is possible in another BF2 Mod, then i think we can have it here.![]()
Ah ok, the PS3/Xbox 360 BF.Tirak wrote:BFBC stands for Battlefield: Bad Company, it's not a mod.
Wow, nice video.lSurfer wrote:YouTube - Battlefield 2: Broken Glass Test
Why not something like this, it would be awesome!
Well, if you glitch inside a wall and shoot from there, nothing happens, i think will be the same thing if you invert the windshield, i don't realy know how this works, but i think it's something like, there's two windshield's "glued", one facing outside and the other facing inside.[R-DEV]OkitaMakoto wrote: But like was said earlier, I wonder if its possible to have the decals side be inverted so that when a round comes from the front, instead of showing outside it shows inside, or best case, showing on both sides...
'[R-DEV wrote:OkitaMakoto;821036']Yeah, dont know much about modelling but it looks pretty obvious that the decal shows on the side it came from but not on the other, much like when you hit a wall, you see the bullet hole, but wouldnt from inside the building[if you could look from there]
Yeah, they do! Just checked on the Training server.Fireflybuzzbuzz wrote:i belive that the hangars on kashan show bullet holes on both sides when shot