[Map] Feyzabad - discontinued

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Chubben
Posts: 118
Joined: 2007-01-22 08:57

Re: [Map] Feyzabad, Afghanistan [WIP]

Post by Chubben »

Holy mother of god, and i love Korengal o.O
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Scot
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Re: [Map] Feyzabad, Afghanistan [WIP]

Post by Scot »

I can't see the Screenies...
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CodeRedFox
Retired PR Developer
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Re: [Map] Feyzabad, Afghanistan [WIP]

Post by CodeRedFox »

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Threedroogs
Posts: 404
Joined: 2006-07-20 00:38

Re: [Map] Feyzabad, Afghanistan [WIP]

Post by Threedroogs »

sounds like an awesome map. i hope it works out.

just have to say that korengal is a work of art. i love how there are deathtraps you can step in if you're not careful. treacherous terrain really adds a lot to the firefights, in my opinion. well done!
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[uBp]Irish
Posts: 1794
Joined: 2007-01-17 23:47

Re: [Map] Feyzabad, Afghanistan [WIP]

Post by [uBp]Irish »

this map cry's for more armor than just strykers.... pleeeeease i beg you on behalf of all those that love armor
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CodeRedFox
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Re: [Map] Feyzabad, Afghanistan [WIP]

Post by CodeRedFox »

Still way to early for that. :-P
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Tirak
Posts: 2022
Joined: 2008-05-11 00:35

Re: [Map] Feyzabad, Afghanistan [WIP]

Post by Tirak »

If you take long enough on this map, I'd bet the Chinook would be ready for it :D
Psyko
Posts: 4466
Joined: 2008-01-03 13:34

Re: [Map] Feyzabad, Afghanistan [WIP]

Post by Psyko »

will we have to capture underfed goats and cows for additional assets?
=Romagnolo=
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Re: [Map] Feyzabad, Afghanistan [WIP]

Post by =Romagnolo= »

A bit late, but it is here

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Priby
Posts: 2379
Joined: 2008-06-21 18:41

Re: [Map] Feyzabad, Afghanistan [WIP]

Post by Priby »

cant wait, cant wait, CANT WAIT!!
good job, fox
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hiberNative
Posts: 7305
Joined: 2008-08-08 19:36

Re: [Map] Feyzabad, Afghanistan [WIP]

Post by hiberNative »

'[uBp wrote:Irish;822119']this map cry's for more armor than just strykers.... pleeeeease i beg you on behalf of all those that love armor
if they are against insurgents, the insurgents will need a LOT of rpg spawns then. i'd like to see a map tipping towards the insurgents advantage in the hills of their hom turfs.

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llPANCHOll
Posts: 233
Joined: 2007-11-12 21:37

Re: [Map] Feyzabad, Afghanistan [WIP]

Post by llPANCHOll »

Beautiful.. Stunning.. This is truley amazing for early into the build process
OPFOR will be a Insurgent force that will relies on holding towns to keep assets and spawn points. The actual gameplay modes are still way to far out to be locking down or even talked about
This statement gives me a real Thrill!!!
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maverick551
Posts: 176
Joined: 2008-01-11 07:45

Re: [Map] Feyzabad, Afghanistan [WIP]

Post by maverick551 »

Simply Gorgeous. Can't wait to find out the type of aircraft will be available for the US :)

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rangedReCon
Posts: 880
Joined: 2007-05-28 04:14

Re: [Map] Feyzabad, Afghanistan [WIP]

Post by rangedReCon »

Looks cool
[img][IMG]http://i188.photobucket.com/albums/z120/rangedReCon/12303-willbomb.gif[/img][/IMG]
Rudd
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Re: [Map] Feyzabad, Afghanistan [WIP]

Post by Rudd »

maverick551 wrote:Simply Gorgeous. Can't wait to find out the type of aircraft will be available for the US :)
did I miss something or the factions arent decided yet :D

God Save the Queen!
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scandhi
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Joined: 2006-02-02 20:53

Re: [Map] Feyzabad, Afghanistan [WIP]

Post by scandhi »

Like the approval sign there, Native!! Love it! It's sooo crazy. :cool:
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NYgurkha
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Re: [Map] Feyzabad, Afghanistan [WIP]

Post by NYgurkha »

Just so you know, my mother was walking by (She's a geologist who has been studying Hindukush, Himalaya area all her life), and saw the map and immediately latched on to it.

She said that a braided sedimentation of the river (on the NW corner of the map) after a bend never occurs and was asking where the satellite image was from (she didn't know it was a game map).

Either way, after i told her it was for PR, she told me that in order to be geologically accurate, the braided characteristic you have on the northern end of the river should actually be on the southern end, if the river is flowing south.
Chuc
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Re: [Map] Feyzabad, Afghanistan [WIP]

Post by Chuc »

That's some very interesting information gurkha.. wish all of us had mothers who are geologists :)
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NYgurkha
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Re: [Map] Feyzabad, Afghanistan [WIP]

Post by NYgurkha »

Also, snow capped peaks, or the snow line, occur over larger distances, so seeing the peak, snow line, and river all within a 4km * 4km area is strange.

/but my mom is a weirdo who likes rocks so don't listen to her.
//Your map rocks!!!
azreal64
Posts: 188
Joined: 2008-02-10 20:21

Re: [Map] Feyzabad, Afghanistan [WIP]

Post by azreal64 »

Hmmm good start but I think I will wait for better more complete pics to judge.
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